The Monster Truck Madness 2 site is unchanged from 1998
81–90 of 238 posts
Re: The Monster Truck Madness 2 site is unchanged from 1998
#82Earlier quoted context omitted.
Now compare this with modern mobile devices which run slowly and can do a fraction of what PCs were able to do 15 years ago having 10x lower clock rates.
So much wrong, I don't know where to start. 1. Compare apples to apples. What could something the size of a phone do in 1998? 2. The current resolution of the iPhone 5 is 1280 x 2272. The game ran on 800x600 with a fraction of the colors, 3. That game sold for what... 35 bucks? Are you comparing what two developers make in a month and a half, selling for 2 bucks with a AAA budget game? Yes, an HTML5 game is going to…
Re: The Monster Truck Madness 2 site is unchanged from 1998
#83Re: The Monster Truck Madness 2 site is unchanged from 1998
#84Re: The Monster Truck Madness 2 site is unchanged from 1998
#85Re: The Monster Truck Madness 2 site is unchanged from 1998
#86Maybe after MTM some doom2 or even some quake for those with Voodoo Rush cards?
Re: The Monster Truck Madness 2 site is unchanged from 1998
#87Earlier quoted context omitted.
So much wrong, I don't know where to start. 1. Compare apples to apples. What could something the size of a phone do in 1998? 2. The current resolution of the iPhone 5 is 1280 x 2272. The game ran on 800x600 with a fraction of the colors, 3. That game sold for what... 35 bucks? Are you comparing what two developers make in a month and a half, selling for 2 bucks with a AAA budget game? Yes, an HTML5 game is going to…
Isn't the iPhone 5(s) resolution 1136 x 640? Unless you know about the upcoming ultra-retina display... ;)
Re: The Monster Truck Madness 2 site is unchanged from 1998
#88Earlier quoted context omitted.
Now compare this with modern mobile devices which run slowly and can do a fraction of what PCs were able to do 15 years ago having 10x lower clock rates.
So much wrong, I don't know where to start. 1. Compare apples to apples. What could something the size of a phone do in 1998? 2. The current resolution of the iPhone 5 is 1280 x 2272. The game ran on 800x600 with a fraction of the colors, 3. That game sold for what... 35 bucks? Are you comparing what two developers make in a month and a half, selling for 2 bucks with a AAA budget game? Yes, an HTML5 game is going to…
Re: The Monster Truck Madness 2 site is unchanged from 1998
#89Earlier quoted context omitted.
So much wrong, I don't know where to start. 1. Compare apples to apples. What could something the size of a phone do in 1998? 2. The current resolution of the iPhone 5 is 1280 x 2272. The game ran on 800x600 with a fraction of the colors, 3. That game sold for what... 35 bucks? Are you comparing what two developers make in a month and a half, selling for 2 bucks with a AAA budget game? Yes, an HTML5 game is going to…
Still doesn't change the fact that 15 years ago "we"(as in, programmers, industry, whatever) were much, much more efficient with limited resources than what we are now. Some people consider it a good thing, some of us consider it a bad thing.
Re: The Monster Truck Madness 2 site is unchanged from 1998
#90An HTML file virtually unchanged in fifteen years still renders cleanly in a modern browser. Backwards compatibility across open standards is a wonderful thing.
Same for a PDF file created 15 years ago or most other formats. So I don't really see your point about open standards in this case.