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Steam Family Sharing

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81–90 of 123 posts

Re: Steam Family Sharing

#81
Some people see this as pointless because "lending" digital goods is impossible.

Really, it's about ease of use. If a person can "borrow" a game easily, and get their fulfillment from it they are less likely to download it illegally or even try to steal it from valve by exploiting the "borrowing" system.

Re: Steam Family Sharing

#82
post #6

... on closer inspection, it seems functionally equivalent to logging into steam on a friend's computer, except that you don't have to type in your password on their machine and you can kick them off easily. Considering how much trouble Steam has with phishing and accounts getting hacked, it's obviously a good idea to minimize any use-case where users are allowing others to get at their passwords. This kind of featur…

> it seems functionally equivalent to logging into steam on a friend's computer

Honestly, separate achievements is the part that gets me excited. Maybe I'm odd, but I'm pretty particular about my achievements being mine.

Re: Steam Family Sharing

#83
post #47

A brilliant move would be to offer discounts on purchasing a game if the lender kicks you off while you are playing. "Sorry we have to kick you off while you are playing, it looks like the owner wants to play game X right now. Purchase the game for yourself at 10% off and keep playing immediately!"

That's really just a slimy marketing tactic with the slime pawned off on someone you know. Which, funnily enough, is no less slimy.

Re: Steam Family Sharing

#84
post #6

... on closer inspection, it seems functionally equivalent to logging into steam on a friend's computer, except that you don't have to type in your password on their machine and you can kick them off easily. Considering how much trouble Steam has with phishing and accounts getting hacked, it's obviously a good idea to minimize any use-case where users are allowing others to get at their passwords. This kind of featur…

[deleted]

Re: Steam Family Sharing

#85
post #62

Earlier quoted context omitted.

Why? Loaning digital bits literally makes no sense. That's nt a thing. It's not something the laws of physics allow. Loaning digital goods is a gibberish statement. I obviously understand the appeal. Who doesn't like free shit? If you want to "borrow" a game from a friend just pirate it. That at least saves the platform holder some bandwidth costs.

With DRM, you can "lend".

So basically, this is how DRM is useful in partially alleviating the problems introduced by DRM.

Re: Steam Family Sharing

#87
post #76

Earlier quoted context omitted.

You can lend a license to use those bits in a specific way.

That's a new thing, a specific new thing defined by a license and is only synonymous to the concept of loaning a physical good, and only synonymous because the definition in the license intends to make it that way. The fact is, lending requires scarcity. I would never in my life lend goods to a friend if I could provide an identical duplicate for basically zero cost. Why would I? I'm not bound by scarcity by choice.…

Is your argument really that all software should always be given away for free?

Re: Steam Family Sharing

#88

Earlier quoted context omitted.

It seems like baby steps though. We really should have a way to loan games at the very least, and this still isn't really scratching that itch.

Of course it's baby steps. Publishers are terrified, and loaning is only one tiny step from what they fear second most, aside from pirates- a burgeoning used game market.

what they fear second most, aside from pirates- a burgeoning used game market

I'm not sure how they fear that so much. On the rare occasions when I buy videogames they're usually used ones purchased at GameStop or on eBay.

Re: Steam Family Sharing

#89

Earlier quoted context omitted.

It seems like baby steps though. We really should have a way to loan games at the very least, and this still isn't really scratching that itch.

Why? Loaning digital bits literally makes no sense. That's nt a thing. It's not something the laws of physics allow. Loaning digital goods is a gibberish statement. I obviously understand the appeal. Who doesn't like free shit? If you want to "borrow" a game from a friend just pirate it. That at least saves the platform holder some bandwidth costs.

You are being deliberately obtuse. Everyone understands how you might lend a game to a friend. Tokens have been around a long time [1]. Being able to lend your games to friends makes them more valuable as your token gets more play time per dollar. This is a good thing, and reduces the appeal of piracy a little bit.

[1] http://en.wikipedia.org/wiki/Token_(railway_signalling)

Re: Steam Family Sharing

#90
post #36
post #20

Earlier quoted context omitted.

Because otherwise you could co-ordinate which games to buy with your friends so you can all share a single game library for single player games.

There's probably some kind of "social network graph" hack that could be applied. Like you could share any game from a family member... but only one singular family member, and you can only change your singular family member "link" on the 1st of January or perhaps the anniversary of when you signed up with Steam. That seems fair. So my HTPC and my kids desktops can each sign up to share Dad's personal library... but t…

Well, you can't create an account for the sole purpose of being the borrower without buying at least 1 game on Steam, because you can't add a friend without making a purchase.
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