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iPhone 6: An edgy concept

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Re: iPhone 6: An edgy concept

#83

That Magsafe Lightning concept would never work. Not only is there not enough space to fit powerful enough magnets, not only is the Lightning connector 8-pin, but one of the only reasons MagSafe even works is that laptops are strong enough to still be in the same place if tugged slightly. Your phone will now not only be tugged along with the cord, but will then disconnect more easily and fly across the room.

Not only is there not enough space to fit powerful enough magnets Make it an electromagnet powered by the USB host/power supply, and use the iPhone accelerometer (or more than one) to detect being yanked by the attached cord and disable the magnet to disconnect easily. (or do what everyone else is and have an inductive charging matt with no connector).

In order to save space, you suggest... Electromagnets? That would require even more space.

Re: iPhone 6: An edgy concept

#84
post #51

Folks, stop bitching and complaining about this or that idea being good/bad/impractical etc, etc. It's a designer's demo portfolio work. http://www.johnnyplaid.com Designers do this stuff because they have ideas about how devices and interfaces can change and they explore those ideas. It doesn't seem to me that Johnny is making claims about inside information. He's using his visual talents to create mockups of what m…

It's a hodge podge of loose notions, and is pretty well techno babble, especially considering the materials hyperbole.

The screen however is very reminiscent of Atmel's XSense touch sensor, which I'm keen to play with[1].

The wolf in sheeps clothes special pleading I'll leave alone.

http://www.atmel.com/microsite/xsense/default.aspx

Re: iPhone 6: An edgy concept

#85
post #11

Everything about this design, from the edge to edge glass, to the Lightening + Magsafe connector is super appealing, but it's too much of a jump for Apple. Their design style is much slower and more iterative than this. Arguably the biggest hardware leap so far was the 3gs -> 4, and that was limited to an aesthetic re-envisioning, a camera improvement, screen resolution upgrade, and processor bump. This design showca…

I think a bigger design leap is from the existing Mac Pro range to the new Mac Pro. From this: http://bit.ly/13VYioH [1] to this: http://www.apple.com/mac-pro/

[1] Apple store is currently down, this is a link to an image.

Re: iPhone 6: An edgy concept

#86
A neat design here, but I'd rather see designs that are more creative. What about an iShirt whose color could change via bluetooth from your phone, depending on how many unread emails you have?

And the quote about graphene was distracting to me because I know for certain that Apple would not have a layer of graphene that would be as thick as Saran Wrap. That's crazy talk- too expensive. I know he wasn't saying it would be that thick, but that was the first thing that came to mind: "no way they would do that".

Re: iPhone 6: An edgy concept

#87
post #51

Folks, stop bitching and complaining about this or that idea being good/bad/impractical etc, etc. It's a designer's demo portfolio work. http://www.johnnyplaid.com Designers do this stuff because they have ideas about how devices and interfaces can change and they explore those ideas. It doesn't seem to me that Johnny is making claims about inside information. He's using his visual talents to create mockups of what m…

It's so silly, though. Does this guy work/speak for Apple?

Is he an electrical engineer who can say for certain that the retina display can actually be manufactured in this edgy way?

No, he's just a guy with Adobe Illustrator.

So... why should I care what he thinks?

Re: iPhone 6: An edgy concept

#88

That Magsafe Lightning concept would never work. Not only is there not enough space to fit powerful enough magnets, not only is the Lightning connector 8-pin, but one of the only reasons MagSafe even works is that laptops are strong enough to still be in the same place if tugged slightly. Your phone will now not only be tugged along with the cord, but will then disconnect more easily and fly across the room.

Actually the HP Veer had this design, with magnets and pogo-like pins. As noted, however, the Veer's USB cable is a bit bulky and has fewer pins.

http://www.webosnation.com/hands-on-hp-veer-s-ridiculous-hea...

Re: iPhone 6: An edgy concept

#89

Earlier quoted context omitted.

It's really difficult for me to look at something like this as someone with even the barest of comprehensions as to how complicated some of this would be to even do, much less well enough that it would make sense to put in a consumer product this year. Oh, you're going to make the screen out of graphene? My mockups are exactly the same as yours, but instead of aluminum my case is made of diamond. I've solved the chip…

The point of imagination is that it is not limited by constraints. How can you envision the future if you are limited by the constraints of today? Steve Jobs is quoted in the 80's as saying that they aspire to make a computer that is essentially today's macbook or ipad.[1] It most certainly was impossible at the time. I sure like mine though. You know what you get when you limit yourself to the constraints of right n…

But Steve's comment has quantifiable goals.

Make it the size of a book. Make it battery-powered. Make the UI good (they failed on that one, but moving on)...

OP's link is just "Take an iphone and remove the edges and make it lighter by using a material that doesn't exist."

That's not innovation. It's actually incredibly formulaic, and completely different from the Steve Jobs quote you gave.

Re: iPhone 6: An edgy concept

#90
post #44

I love the idea of wrapping the display around the side of the phone and having touch sensors to detect when you're holding your phone. I have this problem where I'm holding the phone with one hand and trying to press something with my thumb. It doesn't register as a touch because part of my hand is contacting the front of the screen, causing my action to be interpreted as some sort of two-finger gesture. With accura…

Seriously, why do you need 1920x1080? 1280x720 on a 5 inch display is great, even 960x540 on a 4.7 inch display (Optimus L9) still looks great, I just don't see the point unless you want to deplete your battery as fast as possible...

Yes, Enough with the PPI race. On a 4" or 5" display give me 720p and more battery life over 1080p.

If the manufacturer does not opt for the top of the line GPU, games suffer too, since by doubling the resolution, you need to quadruple the pixels rendered. Apple made this mistake with the iPad 3 and iPhone 4, both which performed worse than their predecessors.

This PPI race reminds me of the megapixel race in cameras. Where dumb consumers think a "higher spec" is better when it actually gives them a fuzzier screen (pentile OLED over non-pentile, not in LCD), worse battery life, and worse performance in games.

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