No, I've been off-and-on, toying with writing a "as static as possible" Ruby compiler (see
http://www.hokstad.com/compiler) - it's been about two years since I last posted an update, but I have one new part complete and another one mostly complete. Just holding off posting for a bit longer because I want to have a bit of a buffer (3-4 complete parts) before I get peoples hope of regular posts up again...
What is there uses vtable's exclusively - I effective punted on the slow path (and so on adding methods at runtime) completely, but keep track of how much of the vtable allocations is wasted space. If/when I get there, the goal is to use various mechanisms like this to determine when to fall back on a slow path, and couple both with polymorphic inline caching when suitable.
EDIT:
I don't see MRI as very interesting to work on, largely because interpreters aren't much fun, and ironically given the amount of time I spend using Ruby, I prefer compilers to be as static as possible. I also prefer my compilers to be bootstrapped in their target language. Hence my "ideal" Ruby compiler would be written in pure Ruby, do a ton of static analysis, with minimal fallback to JIT when users user features that are too dynamic to analyse fully ahead of time
E.g. there's a ton of annoying uses of eval() in Ruby code where a more complete meta-programming API would make it trivial for a compiler to do full ahead of time static analysis, so one big thing an AOT Ruby compiler really need to do is to provide a library of compiler specific meta-programming facilities with a fallback that uses eval() as needed, and either convince people to use it, or provide monkey-patches for a number of popular projects. Some of these uses don't even need eval() in the first places, but uses it just as a quick shortcut because it's simpler...
Just to make clear, I'm not sure when or even if my compiler project will ever get to a state where it's even remotely useable to compile Ruby. I started it out without even having decided to compiler Ruby, mostly to write about various parts of the process of writing a compiler that I find interesting. I find compiling Ruby as incredibly fascinating from a theoretical point of view because of the complexity involved, but unfortunately working on it takes a lot more time and effort than thinking about the problems.