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Ouya Android console up for pre-order on Amazon

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Re: Ouya Android console up for pre-order on Amazon

#81

Earlier quoted context omitted.

Nintendo has always released low end commodity hardware.

Not quite "always". The N64 particularly was pushing the envelope for consumer hardware at release and both the NES and SNES were quite advanced for their time (though their USA releases lagged quite a bit behind the Japanese/Famicom releases, which means at the time of US release they weren't quite as impressive). They certainly stopped focusing on advanced hardware (in the raw CPU-power sense) post-N64 though.

NES and SNES were underpowered for the time compared to home computers, which most people didn't care about, which is why they succeeded.

N64 was a bit more modern, you're correct, because they went with the SGI/MIPS, but I was distracted from Mario 64 by GLQuake 16 player LAN deathmatches, so..

Re: Ouya Android console up for pre-order on Amazon

#82
post #52

Earlier quoted context omitted.

That's true, yeah, but comparisonwise power doesnt mean much. Get one quirky multiplayer 'angry birds' hit and this thing will smoke ps4 in sales.

I find that extremely unlikely, because the Ouya is a parasite platform--it exists to suck up ports from other platforms (chiefly Android phones and tablets). This makes it very easy to port away from as well, and I find it much more likely that any game with significant potential is ported away from Ouya as soon as possible to reach a platform with more extant users--removing the drive to purchase an Ouya at all. It…

All it will take is one "Angry Birds" hit for 20 million people to snap one up in a month (or create huge demand and no supply), and suddenly it's the hot console, which is a pretty "compelling" reason.

Re: Ouya Android console up for pre-order on Amazon

#83
post #71

Earlier quoted context omitted.

It is worth noting that re-releases are coordinated by the copyright owner. Trademarks are not relevant here. It's also worth noting that most of the games you see that people actually want to play still have their copyrights held by relevant parties. Square-Enix re-releases the Final Fantasy series--and they still own it. Street Fighter or Mega Man re-releases? Capcom still owns it. Super Mario Brothers ? Nintendo o…

Trademark should have been Copyright, you're correct. However, the creator of Megaman is no longer at Capcom, the creator of Final Fantasy is no longer at Square, Sega is no longer Sega, but owned by Sammy.

That dodge? Really? "Oh, the single lone sprightly soul no longer draws a paycheck from them! Woe, woe, they deserve nothing! Take it for free!"

The companies that bankrolled the entire thing are still there (or--shocker--have been subsumed into another company, which spent money to acquire its assets). Your excuses are poor ones designed to paper over that you want something for free and can take it so you will. At least the guy who says "fuck 'em, I can take it and nobody will stop me" is honest.

Re: Ouya Android console up for pre-order on Amazon

#84

Earlier quoted context omitted.

Nintendo has always released low end commodity hardware.

Idk that I would agree with "low end commodity hardware", when almost every one of the consoles Nintendo has released has been completely revolutionary. This has been the case many times. But this is besides the point, ask anyone what sells nintendo consoles, its not the consoles. Its the amazing 1st party games.

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Re: Ouya Android console up for pre-order on Amazon

#85

Earlier quoted context omitted.

That's true, yeah, but comparisonwise power doesnt mean much. Get one quirky multiplayer 'angry birds' hit and this thing will smoke ps4 in sales.

It's not really about power though, it's more about exclusivity and uniqueness. For example, the Wii wasn't as powerful as the 360 or the PS3, but it had a unique control scheme, and exclusive games that took advantage of it at launch. No other platform offered even a remotely similar gameplay experience at the time. It has been said that some games were only possible on the PS3 (GoW 3). The Xbox 360 is best experien…

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Re: Ouya Android console up for pre-order on Amazon

#86
post #83

Earlier quoted context omitted.

Trademark should have been Copyright, you're correct. However, the creator of Megaman is no longer at Capcom, the creator of Final Fantasy is no longer at Square, Sega is no longer Sega, but owned by Sammy.

That dodge? Really? "Oh, the single lone sprightly soul no longer draws a paycheck from them! Woe, woe, they deserve nothing! Take it for free!" The companies that bankrolled the entire thing are still there (or--shocker--have been subsumed into another company, which spent money to acquire its assets). Your excuses are poor ones designed to paper over that you want something for free and can take it so you will. At…

[deleted]

Re: Ouya Android console up for pre-order on Amazon

#87
post #83

Earlier quoted context omitted.

Trademark should have been Copyright, you're correct. However, the creator of Megaman is no longer at Capcom, the creator of Final Fantasy is no longer at Square, Sega is no longer Sega, but owned by Sammy.

That dodge? Really? "Oh, the single lone sprightly soul no longer draws a paycheck from them! Woe, woe, they deserve nothing! Take it for free!" The companies that bankrolled the entire thing are still there (or--shocker--have been subsumed into another company, which spent money to acquire its assets). Your excuses are poor ones designed to paper over that you want something for free and can take it so you will. At…

[deleted]

Re: Ouya Android console up for pre-order on Amazon

#88

Earlier quoted context omitted.

Not quite "always". The N64 particularly was pushing the envelope for consumer hardware at release and both the NES and SNES were quite advanced for their time (though their USA releases lagged quite a bit behind the Japanese/Famicom releases, which means at the time of US release they weren't quite as impressive). They certainly stopped focusing on advanced hardware (in the raw CPU-power sense) post-N64 though.

NES and SNES were underpowered for the time compared to home computers, which most people didn't care about, which is why they succeeded. N64 was a bit more modern, you're correct, because they went with the SGI/MIPS, but I was distracted from Mario 64 by GLQuake 16 player LAN deathmatches, so..

I disagree that they were under-powered compared to home computers, at least for their intended purposes of playing arcade-style videogames. The computers of the time by and large didn't have the sort of dedicated tilemap-scrolling hardware that allowed those systems to run arcade-style games so smoothly.

It wasn't until Commander Keen (circa 1990) that PC systems were capable of doing these sorts of games justice (and then just barely) and the videocard you used in such a system would cost significantly more than an entire NES/SNES console.

Of course there are other systems like the Amiga (my first two systems were a C64 and then later an Amiga 500) and the Atari ST that did have more game-friendly hardware but they were also nowhere close in terms of price range to the consoles and while more game-friendly than PCs still never quite achieved the pure tilemap-scrolling bliss of the dedicated consoles.

Of course, after the explosion of 3D graphics with the Rendition and the original Voodoo, PCs took off in terms of raw gaming power and have left console systems in the dust since, but it wasn't always that way.

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