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Valve Pushes Out Half-Life For Linux

phoronix.com

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Re: Valve Pushes Out Half-Life For Linux

#81
post #78
post #65

Earlier quoted context omitted.

I know that it's not as draconian as others, but I don't like it nevertheless and prefer to support distributors with clear DRM free stance.

What don't you like about Steam's DRM system? Does it in any way inconvenience you or restrict you from doing something reasonable with your purchases? Or are you against it for the mere reason that it's been called DRM? Based on your comments, it sounds like you might be trying to make a principled stand without being fully informed, or else there's some nuance to your principles that isn't yet clear to me.

I don't think any clients from Steam or other distributors need to run in order to install or play some game. And as the other commenter pointed out - you don't want suddenly to lose your whole collection if Steam terminates your account.

Re: Valve Pushes Out Half-Life For Linux

#82
post #78
post #65

Earlier quoted context omitted.

I know that it's not as draconian as others, but I don't like it nevertheless and prefer to support distributors with clear DRM free stance.

What don't you like about Steam's DRM system? Does it in any way inconvenience you or restrict you from doing something reasonable with your purchases? Or are you against it for the mere reason that it's been called DRM? Based on your comments, it sounds like you might be trying to make a principled stand without being fully informed, or else there's some nuance to your principles that isn't yet clear to me.

What I (not previous poster) am mostly against when it comes to Steam and it's DRM is that in any kind of conflict with Valve, they will ban access to your _complete_ steam library.

This means, if you ever have a PayPal-froze-my-account issue, you are guilty of Fraud, and thus they take back all your bought (Erm, rented?) games.

This is something I do not like and that always gnaws at me about the platform. Especially combined with their very poor customer support. ( Approaching Google-level of user hostility )

Re: Valve Pushes Out Half-Life For Linux

#83
post #35

Earlier quoted context omitted.

Just imagine the effect an exclusive linux release of HL (ep?) 3 would have. If Valve really wanted to piss on Microsoft's foot, that's what they should do.

I dont think there is a chance in hell that it'd be a Linux exclusive but if it's on Linux at launch, that would still be HUGE.

Well given (a) Valve's distaste for Microsoft's strategy and (b) their anyways insane profitability per employee I could see them at least releasing a title a few weeks earlier on linux and OSX than on Windows.

Re: Valve Pushes Out Half-Life For Linux

#84
post #67

Earlier quoted context omitted.

CD Projekt Red who own GOG naturally distribute their own games through GOG, but note that they as well distribute them through Steam. I see no clear reasons for Valve to restrict the distribution of their games to Steam only. Yes, historically it came with this not very invasive DRM, but there is still no reason to keep it forever, since DRM has no good reasons to be used altogether. I understand that Valve can be a…

I don't think Valve is convinced that Steam DRM is a net negative. They are, to use your terminology, a backwards thinker.

Then it's even more of a reason to avoid them, since they view DRM as positive, and not just something they tolerate because of some games producers.

Re: Valve Pushes Out Half-Life For Linux

#85

Earlier quoted context omitted.

Natural Selection was probably the funnest mod (with CS being my favourite). I've been trying to find reviews on NS2 from those that actually played the original - any chance you've given NS2 a go?

I made ns_shiva for the original, so that should speak to how much I liked it. :) I am completely in love with the sequel. It is fantastic. Here are the main differences: * Commanding is much less stressful. Giving the marines their own resources and the ability to buy their own weapons means you can focus more of your attention on just coordinating attacks and getting upgrades. * Stalemates are much less common. In…

wow, that's awesome o.o I played NS1 a ton in high school, there's something so satisfying about swallowing a marine whole as an onos.

Re: Valve Pushes Out Half-Life For Linux

#87
post #12

Earlier quoted context omitted.

You surely meant http://www.dayofdefeat.com/

Both of you seem to have misspoke, you meant to say http://www.moddb.com/mods/action-half-life

You meant to type http://www.moddb.com/mods/the-specialists, right?

Re: Valve Pushes Out Half-Life For Linux

#88

Yes! Counter-Strike next please.

It seems like it may be available: http://www.reddit.com/r/linux/comments/178aev/valve_pushes_o...

I tried this on OS X, but I get stuck running the thing

I get:

Error:dlopen(/Users/barbs/Library/Application Support/Steam/SteamApps/common/Counter-Strike/hw.dylib, 2): Library not loaded: release/vgui.dylib Referenced from: /Users/barbs/Library/Application Support/Steam/SteamApps/common/Counter-Strike/hw.dylib Reason: image not found Could not load hw.dylib.

:(

Re: Valve Pushes Out Half-Life For Linux

#89
post #11
post #3

Does this mean anything for Half-Life on a Mac?

Finally!! Us Mac users are used to waiting a little longer than PC users to get a compatible version of the game, but 15 years must be some kind of record.

Well, this is Valve Time (c) we are dealing with here :)

https://developer.valvesoftware.com/wiki/Valve_Time

Re: Valve Pushes Out Half-Life For Linux

#90
post #25

Earlier quoted context omitted.

BM:S is very, very nice looking and fun, but it's still not finished yet, anyone looking bear in mind multiplayer and the Xen levels are not implemented yet. It's passed steam greenlight, so once finished, should be available for a nice one click install. I look forward to this :) But if you're reading this thread and excited, you'll probably get a kick out of it.

All the pre-Xen levels are very well finished. If you just want the single player gameplay up to the point of the Lambda Complex, install Black Mesa now :-). You can get a preview of the gorgeous Xen graphics in one of the rooms of the Questionable Ethics chapter.

Whenever I used to replay the original Half-Life (I think I've completed it 5 or 6 times), I would get as far as Lambda Complex, pretend that was where the game finished, and promptly stop playing.

I think plenty of us hated the Xen levels, and the BM:S team knows how challenging it will be to modernise. I'm looking forward to see what they do!

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