Earlier quoted context omitted.
Totally different when it comes to multiplayer matchmaking, though. There I wish games were even more aggressive and exact at matching you to players around your skill level. Nothing worse than casually sitting down after work for a quick multiplayer PVP game of any sort and getting totally annihilated by a streamer who plays 20 hours per day.
I used to really enjoy this aspect of older games like Warcraft 3 and TF2. You'd get the one guy on your server who was just in another league compared to everyone else, and it was so satisfying to get the kill on him. And sometimes, it would be you pubstomping. Then again, back then I don't think people cared as much about winning and losing.
And yet it had a healthy, if unhyped, competitive scene long before that.