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A voxel Tokyo in real Japan time – ride the Yamanote line and study Japanese

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Re: A voxel Tokyo in real Japan time – ride the Yamanote line and study Japanese

#81
post #28

Earlier quoted context omitted.

> I assume that means it is rendering an entirely new image each frame... which is a tad wild. What's wild about that? That's exactly what it's doing and what most uses of canvas/WebGL do.

It's wild if it's running at 400 fps because nobody has a screen that refreshes at 400Hz. Every frame rendered past the screen refresh rate is wasted compute. Easily solved by limiting the frame rate.

[deleted]

Re: A voxel Tokyo in real Japan time – ride the Yamanote line and study Japanese

#82
post #27

Earlier quoted context omitted.

For me it showed 400 fps in the top left corner and my laptop fans spun up immediately as well. Seems to render frames continuously rather than waiting for the screen to refresh. Would probably be much less load when limited to 60 fps.

You need to click the "fps" text for it to actually show the FPS value (it'll be green). The 400 you saw was something else.

Ah I stand corrected. Thanks for pointing that out!

Re: A voxel Tokyo in real Japan time – ride the Yamanote line and study Japanese

#83

Earlier quoted context omitted.

I think it's called learning to speak.

Don't be smartass. My question was how to change pitch? Most people can't change their pitch unless they have been trained. I can't speak with the pitch of child or woman. Neither are most people.

It's all relative. Nobody expects a grown man post-voice change to speak with the pitch of a child.

Re: A voxel Tokyo in real Japan time – ride the Yamanote line and study Japanese

#85

Earlier quoted context omitted.

I don't know, I don't live or am from US.

Well, rephrased then in more literal speak: being less dismissively-judgmental and more observational will go a long way in this community.

Sure, I've been here for almost 20 years. It doesn't change a fact it sounds stupid. I asked two colleagues from Japan and they both agreed this probably wasn't done by a japanese person.

Re: A voxel Tokyo in real Japan time – ride the Yamanote line and study Japanese

#86
post #28

Earlier quoted context omitted.

> I assume that means it is rendering an entirely new image each frame... which is a tad wild. What's wild about that? That's exactly what it's doing and what most uses of canvas/WebGL do.

It's wild if it's running at 400 fps because nobody has a screen that refreshes at 400Hz. Every frame rendered past the screen refresh rate is wasted compute. Easily solved by limiting the frame rate.

360hz screens have been available for about 6 years now and you can get one for $200-300 now. ~500hz monitors have been widely available for ~3 years now, and in the last year we've had companies launching monitors with 720hz and soon 1000hz refresh rates (1000hz is needed to avoid persistence blur due to sample and hold display tech https://blurbusters.com/blur-busters-law-amazing-journey-to-...).

Annoyingly, on Firefox this is locked to 60fps on my 120hz display.

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