Earlier quoted context omitted.
I assume you're actually a gamer, and not just an economist speculating on a market you're not exposed to? Because I don't know how to reconcile your comment with my reality. There are tons of live-service single-purchase games, I would even say they the overwhelmingly default model in 2026 compared to WoW-style subscription games. If you want an answer to your "continuous cost without continuous revenue" riddle, the…
There are a bunch of these, and they are silly/unviable. I see a lot more free-to-play than single-purchase live service games, but the latter is a fun additional exploit in that they get you to pay up front for something that they never have any intention to survive long-term. Currently I'm heavily playing both a free-to-play with microtransactions title (Heroes of the Storm) and a subscription title (EVE Online), b…
[emphasis mine]
AFAICT, the MTX would make HOTS not be eligible for the "no monetary considerations" carveout.
Edit, didn't realize you were the same person I replied to on another comment, sorry for repeating myself.