Space Cadet Pinball on Linux
81–90 of 136 posts
Re: Space Cadet Pinball on Linux
#82I am forwarding this post to my Cinematronics co-founders and friends, Mike Sandige (lead engineer) and Kevin Gliner (designer and product manager). They will enjoy seeing this as much as I did.
Re: Space Cadet Pinball on Linux
#83I am one of the original authors of Space Cadet Pinball and I just want to say it is absolutely wonderful there are people who love our old pinball game enough to keep it alive. You made my day. I am forwarding this post to my Cinematronics co-founders and friends, Mike Sandige (lead engineer) and Kevin Gliner (designer and product manager). They will enjoy seeing this as much as I did.
Re: Space Cadet Pinball on Linux
#84You might want to check this one https://archive.org/details/vpinball-x-73-space-cadet for Visual Pinball https://github.com/vpinball/vpinball . There are others that might be even better but JP's is the one that just works without installing and configuring a bunch of other software ( https://youtube.com/results?search_query=JP%27s+Space+Cadet - https://youtu.be/UXfohCzilrQ ). Damn amazing how they are making these…
I have struggled to get this project working on non-Windows. It just hangs and crashes no matter what I do or try on Linux/Mac. It's a very Windows-oriented project that's slowly losing the shackles right now.
Re: Space Cadet Pinball on Linux
#85I am one of the original authors of Space Cadet Pinball and I just want to say it is absolutely wonderful there are people who love our old pinball game enough to keep it alive. You made my day. I am forwarding this post to my Cinematronics co-founders and friends, Mike Sandige (lead engineer) and Kevin Gliner (designer and product manager). They will enjoy seeing this as much as I did.
I've thought back throughout my career to how lucky I was, it kept me from going crazy. Thank you!
Re: Space Cadet Pinball on Linux
#86It's ridiculous how accurate this recreation is to the original, it looks and feels identical. The author was able to do this just decompiling the exe files, without looking at the original source code. Basically, completely blind. So it goes without saying: The deaf, dumb and blind kid sure makes a mean pinball.
My understanding is you had to NOT look at the disassembled code for a project but have someone else do so and document what they see and that constitutes clean room. Course if I make Claude do the same thing… write a spec from disassembled code, that could work.
You can see on this thread that the original developers of Space Cadet Pinball think this is a neat project so I don't see anything morally wrong either.
Re: Space Cadet Pinball on Linux
#87Cool! I checked out the GitHub: https://github.com/k4zmu2a/SpaceCadetPinball It's been ported to a whole bunch of consoles. There's also a browser version! https://pinball.alula.me/ Also, turns out Space Cadet Pinball is part of a bigger Maxis game I never heard of: Full Tilt! Pinball. Also turns out we almost got DOOM bundled with Window 95! (GLUEM) but it was rejected: "Can't we just get a game of pinball or someth…
And the version from Full Tilt is a significantly enhanced version of the game. It has multiball, where the Windows bundled version doesn't.
Re: Space Cadet Pinball on Linux
#88I am one of the original authors of Space Cadet Pinball and I just want to say it is absolutely wonderful there are people who love our old pinball game enough to keep it alive. You made my day. I am forwarding this post to my Cinematronics co-founders and friends, Mike Sandige (lead engineer) and Kevin Gliner (designer and product manager). They will enjoy seeing this as much as I did.
What parts of the game did you work on? Do you have any fun anecdotes about your time working on it, or stories about hard to find bugs?
Re: Space Cadet Pinball on Linux
#89Just a few notes in the age of supply chain scares, don't install flatpak as root if you don't have to, and in this case you might want to use flatpak mask com.github.k4zmu2a.spacecadetpinball after installing, seeing as flatpak updates all its installed flatpaks otherwise. It's a project that hasn't seen updates in 2 years and really shouldn't see any updates considering its nature, so let's keep it that way.
Re: Space Cadet Pinball on Linux
#90I'm always surprised at the nostalgia for Space Cadet Pinball. Perhaps it was just chance that I grew up playing what seemed like a much better pinball game ( Hyper-3D Pinball, aka Tilt!* ), but I was always underwhelmed by Space Cadet Pinball on windows. In reality they're both pretty similar, I just happened to play a lot of one before the other, but the full screen DOS experience was much richer than what felt lik…
I was a fan of "3D Ultra Pinball". You have to keep smacking that glider!
And yeah, I'm a big fan, too. I still have the CDs for it, and it still runs in Windows 11!