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Cartoon Network Flash Games

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Re: Cartoon Network Flash Games

#81
post #18

Wow, awesome. There's also a few on the Internet Archive: https://archive.org/details/softwarelibrary_flash_unsorted?t... (In case the OP also made you think of Teen Titans Battle Blitz for the first time in 20 years)

TTBB was my first foray into fighting games, such good memories.

Re: Cartoon Network Flash Games

#82

Doh, I did some work on some CN games back in the day -- but don't see any of those here. Hopefully they keeping adding to it!

My favorite three aren't in there. All Dexter's Lab themed, now that I think about it. One was puzzle game where you had to bounce a laser off of mirrors to pop balloons. The second was kind of a Chip's Challenge kind of deal I think, where you as Dexter were running away from an out of control robot, and had to collect some computer chips or something. And in the third game, Dexter was running, inexplicably, a recor…

The mirrors one was part of the PC game[1], I remember it vividly.

[1] https://www.pcgamingwiki.com/wiki/Dexter%27s_Laboratory:_Sci...

Re: Cartoon Network Flash Games

#83

If anyone wants to see more of these flash games, check out the Flashpoint archive. https://flashpointarchive.org/

Is it possible to just download individual SWF files?

The Infinity version lets you download as you go rather than download the whole 2TB+! archive.

Can just grab them out of the cache once they've been downloaded, wherever they're stored.

Re: Cartoon Network Flash Games

#84

Some of it was the death of Flash (though with Ruffle now there may be hope) but the web now just feels much less diverse. Or possibly I just miss being a teenager. Or some combination

I feel the same thing.

I think part of it also is that, games with the same scope of flash games are still being made, but they're being made for phones which is where the customers. Flash games were the perfect mobile game before mobile games existed.

But the magic was that flash games were created on the same machines they were made on, so curious players (often kids!) had a natural funnel in to dabbling with the creation side, so whole communities of creatives formed naturally.

I don't know how we can solve this disconnect between creation and consumption :( Sure there's many apps that let you build content from phones (swift playgrounds, other game-making apps, and now a whole gold rush of agentic prompting app-building apps...) but a phone is inherently non-immersive so I don't know how a creator can ever get into a flow state of building content on a phone itself.

But also we possibly just miss being teens on computers.

Re: Cartoon Network Flash Games

#85

Earlier quoted context omitted.

I think you're talking about the summer resort games, which are also my favorite. You can play here: https://mattbruv.github.io/ccsr/ I don't know if it's nostalgia or what, but I still have fun playing it. Which can't be said for a lot of games.

I made this port, thanks for sharing it! The reason this game doesn't appear in the original list is because it was made in Shockwave, not Flash. I'm curious if there is any kind of emulator for Shockwave being worked on like what Ruffle is for Flash.

Thank you for preserving this piece of internet history, I have fond memories of playing these as a kid. Awesome stuff

Re: Cartoon Network Flash Games

#86

Earlier quoted context omitted.

Is it possible to just download individual SWF files?

The Infinity version lets you download as you go rather than download the whole 2TB+! archive. Can just grab them out of the cache once they've been downloaded, wherever they're stored.

I just want to download swf files without installing anything. Then I'll load them up in real Adobe Flash (Flash Projector).

Re: Cartoon Network Flash Games

#87

Earlier quoted context omitted.

The Infinity version lets you download as you go rather than download the whole 2TB+! archive. Can just grab them out of the cache once they've been downloaded, wherever they're stored.

I just want to download swf files without installing anything. Then I'll load them up in real Adobe Flash (Flash Projector).

Flashpoint runs without installing anything via the ZIP version. It's FOSS software so no issue there I hope?

Re: Cartoon Network Flash Games

#88
some of these were actually pretty fun... i can't remember any of the names, but there were a few that were like pretty big adventure games that took like a couple hours to get through that i remember enjoying as a kid. and the best part? you could download the game and then run it offline so that you don't hog the family home phone line! :)

Re: Cartoon Network Flash Games

#89
post #28

Does anyone remember that Gorillaz flash game? You basically just had a dune buggy and drove around in a 3D world over some randomly scattered obstacles and terrain. That was my entire computer class in 9th grade. (that and harrassing teachers with netsend)

https://archive.org/details/gorillaz_final_drive

Yes, and it was based on their video for the song "19-2000"

https://www.youtube.com/watch?v=WXR-bCF5dbM

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