Everyone here seems too caught up in the idea that Genie is the product, and that its purpose is to be a video game, movie, or VR environment. That is not the goal. The purpose of world models like Genie is to be the "imagination" of next-generation AI and robotics systems: a way for them to simulate the outcomes of potential actions in order to inform decisions.
Soft disagree; if you wanted imagination you don't need to make a video model. You probably don't need to decode the latents at all. That seems pretty far from information-theoretic optimality, the kind that you want in a good+fast AI model making decisions. The whole reason for LLMs inferencing human-processable text, and "world models" inferencing human-interactive video, is precisely so that humans can connect in…
Project Genie: Experimenting with infinite, interactive worlds
81–90 of 347 posts
Re: Project Genie: Experimenting with infinite, interactive worlds
#82If creating an infinite world is so trivially easy (relatively speaking) then occam suggests that this world is generated.
But I do think it's a partial existence proof.
Re: Project Genie: Experimenting with infinite, interactive worlds
#83I have no idea why Google is wasting their time with this. Trying to hallucinate an entire world is a dead-end. There will never be enough predictability in the output for it to be cohesive in any meaningful way, by design. Why are they not training models to help write games instead? You wouldn't have to worry about permanence and consistency at all, since they would be enforced by the code, like all games today. Lo…
Re: Project Genie: Experimenting with infinite, interactive worlds
#84Everyone here seems too caught up in the idea that Genie is the product, and that its purpose is to be a video game, movie, or VR environment. That is not the goal. The purpose of world models like Genie is to be the "imagination" of next-generation AI and robotics systems: a way for them to simulate the outcomes of potential actions in order to inform decisions.
Soft disagree; if you wanted imagination you don't need to make a video model. You probably don't need to decode the latents at all. That seems pretty far from information-theoretic optimality, the kind that you want in a good+fast AI model making decisions. The whole reason for LLMs inferencing human-processable text, and "world models" inferencing human-interactive video, is precisely so that humans can connect in…
Re: Project Genie: Experimenting with infinite, interactive worlds
#85Everyone here seems too caught up in the idea that Genie is the product, and that its purpose is to be a video game, movie, or VR environment. That is not the goal. The purpose of world models like Genie is to be the "imagination" of next-generation AI and robotics systems: a way for them to simulate the outcomes of potential actions in order to inform decisions.
Soft disagree; if you wanted imagination you don't need to make a video model. You probably don't need to decode the latents at all. That seems pretty far from information-theoretic optimality, the kind that you want in a good+fast AI model making decisions. The whole reason for LLMs inferencing human-processable text, and "world models" inferencing human-interactive video, is precisely so that humans can connect in…
Re: Project Genie: Experimenting with infinite, interactive worlds
#86The more of this I see the more I want to spend time away from screens and doing those things I love to do in the real world.
I love AI but I also hope it will paradoxically make people realize the value of real life experiences and human relationships.
Re: Project Genie: Experimenting with infinite, interactive worlds
#87Humanity goes into the box and it never comes back out. It's better in there than it is out there for 99% of the population.
Re: Project Genie: Experimenting with infinite, interactive worlds
#88Everyone here seems too caught up in the idea that Genie is the product, and that its purpose is to be a video game, movie, or VR environment. That is not the goal. The purpose of world models like Genie is to be the "imagination" of next-generation AI and robotics systems: a way for them to simulate the outcomes of potential actions in order to inform decisions.
First of all, there are a variety of different types of world models. Simulation, video, static asset, etc. It's a loaded term, just as the use cases are widespread.
There are world models you can play in your browser inferred entirely by your CPU:
https://madebyoll.in/posts/game_emulation_via_dnn/ (my favorite, from 2022!)
https://madebyoll.in/posts/world_emulation_via_dnn/ (updated, in 3D)
There are static asset generating world models, like WorldLabs' Marble. These are useful for video games, previz, and filmmaking.
I wrote open source software to leverage marble for filmmaking (I'm a filmmaker, and this tech is extremely useful for scene consistency):
https://www.youtube.com/watch?v=wJCJYdGdpHg
https://github.com/storytold/artcraft
There are playable video-oriented models, many of which are open source and will run on your 3080 and above:
https://github.com/Robbyant/lingbot-world
There are things termed "world models" that really shouldn't be:
https://github.com/Tencent-Hunyuan/HunyuanWorld-1.0
There are robotics training oriented world models:
https://github.com/leggedrobotics/robotic_world_model
Genie is not strictly robotics-oriented.
Re: Project Genie: Experimenting with infinite, interactive worlds
#89Everyone here seems too caught up in the idea that Genie is the product, and that its purpose is to be a video game, movie, or VR environment. That is not the goal. The purpose of world models like Genie is to be the "imagination" of next-generation AI and robotics systems: a way for them to simulate the outcomes of potential actions in order to inform decisions.
Soft disagree; if you wanted imagination you don't need to make a video model. You probably don't need to decode the latents at all. That seems pretty far from information-theoretic optimality, the kind that you want in a good+fast AI model making decisions. The whole reason for LLMs inferencing human-processable text, and "world models" inferencing human-interactive video, is precisely so that humans can connect in…
I do wonder if I can frankenstein together a passable VLA using pretrained LTX-2 as a base.
Re: Project Genie: Experimenting with infinite, interactive worlds
#90The more of this I see the more I want to spend time away from screens and doing those things I love to do in the real world.
It's reality privilege. Most of humanity will yearn for the worlds that AI will cook up for them, customized to their whims.