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Why is Tweetbot for Mac $20?

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Re: Why is Tweetbot for Mac $20?

#81

Why is it $20? Because it's worth that much. I didn't even give it any thought – I just hit the purchase button the moment I read I could. They shouldn't have written this with the sheepish, question-marked headline. They don't need to apologize or feel bashful, though I get why they would. It's a great desktop app. It costs what it costs. Anyone who doesn't like that is just leaving more tokens for the rest of us.

[deleted]

Re: Why is Tweetbot for Mac $20?

#82
post #61

Why is it $20? Because it's worth that much. I didn't even give it any thought – I just hit the purchase button the moment I read I could. They shouldn't have written this with the sheepish, question-marked headline. They don't need to apologize or feel bashful, though I get why they would. It's a great desktop app. It costs what it costs. Anyone who doesn't like that is just leaving more tokens for the rest of us.

> "Because it's worth that much. I didn't even give it any thought – I just hit the purchase button the moment I read I could." I wish there were a way of identifying people like you online and charging more to capture some of that consumer surplus :)

Ah yes. It's always smart to punish your best customers. That's how you end up with Organizations like The Pirate Bay.

Re: Why is Tweetbot for Mac $20?

#83

Earlier quoted context omitted.

Developers aren't their target audience.

You'll find plenty of them when you come to HN to talk about your product.

What does that prove? I doubt you'd get any meaningful number of people on HN willing to roll their own tokens to make it worthwhile lowering the price.

Re: Why is Tweetbot for Mac $20?

#84
post #67

Earlier quoted context omitted.

Value is determined not by the amount of work put into it, but by the precedent set by the market. So long as there are free and sub-$3 clients, $20 is anomalous. What gets me most about arguments like these is that you are pulling numbers out of thin air. You assert that $.99 is too little for an app, but provide no context nor any evidence to support that. Give me a number that demonstrates the monetary value to th…

> Value is determined not by the amount of work put into it, but by the precedent set by the market. directly contradicts: > If everyone else is charging $2 for their apps, yeah, $20 is too much. Let this sink in: Tweetbot for has been out for less than 24 hours. It is already #2 in sales and #2 in Mac App Store revenue. The market completely disagrees with your latter statement . What you're seeing here isn't that $…

It's been one day. That is too short a period of time to determine anything. Given the rush of people buying it on the first day, a high rating is to be expected. What is your point?

Incidentally, I do think that apps ought to cost less than $4, because that is the precedent that has been set. If Tweetbot would prefer to charge the inordinate sum that they are, that is their choice. But, so long as people are selling great clients for much less or for free, that will be the standard and that will be the point from which I judge value.

Re: Why is Tweetbot for Mac $20?

#85
post #64

Earlier quoted context omitted.

I don't think the "I'll pay anything" guys make valid points. Most people do not judge the reasonability of a price on the amount of work that is put into a product. (Nor should they.) When one purchases something, they ought to evaluate the value of a product solely on the utility that they gain from that product and how that compares to the utility and price of similar products. Tweetbot is working against the prec…

>When one purchases something, they ought to evaluate the value of a product solely on the utility that they gain from that product and how that compares to the utility and price of similar products. I wouldn't say is that simple. I think it depends on WHO is buying WHAT. For example, if I'm buying a pillow...yes, I'll buy the cheapest one available. If I were buying a watch, no. I'd be more than happy to pay over $1…

Fair enough. The notoriety or devotion to the brand and other "soft" benefits also have weight on the utility of a product. The traits like material used and engineering are encompassed within the utility. If an app runs better, it's worth more. If it looks better, it's worth more. So yes, people will value TB for Mac differently. But that doesn't defend the initial sentiment. Those guys did not argue something akin to "I like the Tapbots Guys and the aesthetic of the product has value, so I will pay more." In fact, they argued close to the opposite. Regardless of the value people get (which is going to vary by person), they assert that the product is worth that much to everyone because of the effort that went in to it. They were actually indignant that people did not see $20 worth of value in the app. I don't believe that perception of value is absolute.

In regards to the defense of the price, I don't think the fact that they are resource-constrained changes the endgame: they want to make money. Conceivably, TapBots wants to accrue a large amount of money over the lifetime of TweetBot. This artificial constraint changes their ability to earn money because the number of sales is limited and life of the product is shortened. So, they charge more to compensate for Twitter's absurd policies. That does not change their motives, it just changes their strategy. They're not being coerced by Twitter to sell it for $20. They could sell it for $10 or $15, and could likely make a profit, but it would be substantially less than if they were to sell it for more. It's all in pursuit of money. Like I said, this isn't bad. I admire people who are capable of creating such rabid fans and defenders, and who can get away selling an app at far above the market average.

Re: Why is Tweetbot for Mac $20?

#86
post #77

Once upon a time you didn't have to justify your pricing. Thanks App Store.

Why is the pricing of this an App Store issue? I prefer Yorufukurou over over the other clients I have tried, and its free on the App Store or the developer's site.

Because the App Store devalued the price of software. $0.99 was not normal before 2008. You can't build and maintain great software on $0.99.
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