How is it different to box64? I couldn't really find much online comparing these two except a brench by box64 themselves.
Fex straight drm games.
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How is it different to box64? I couldn't really find much online comparing these two except a brench by box64 themselves.
Fex straight drm games.
Now we just need a decent ARM Linux laptop.
Anyone can recommend something viable for simple tasks? I don't need 32GB of VRAM, just a reliable machine for everyday tasks that's decent, lightweight, has a good battery. (I know I'm describing an M2 Air, but I'd like to explore alternatives.)
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Nope, Dolphin emulates PowerPC not ARM or ARM64. Totally different architecture.
I was saying some of the top contributors of Dolphin are also top contributors of this project based on GitHub data.
How is it different to box64? I couldn't really find much online comparing these two except a brench by box64 themselves.
No different. Box64 only drm free game first, later they support drm games. Fex straight drm games.
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Too bad Arm doesn't allow architectural licenses, because this is exactly the kind of thing Valve and the FEX developers would want to extend the ISA to support. I bet we see a RISC-V backend to FEX in the next 6 months, it probably already exists in a private repo. FEX is the shootstring, extra special discount budget (not maligning) version of Rosetta. Apple should sell Rosetta to Valve.
> Too bad Arm doesn't allow architectural licenses QEMU exists. I doubt they want the bad press of suing an Open Source project everyone is using.
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https://dougallj.wordpress.com/2022/11/09/why-is-rosetta-2-f... > Apple M1 has an undocumented extension that, when enabled, ensures instructions like ADDS, SUBS and CMP compute PF and AF and store them as bits 26 and 27 of NZCV respectively, providing accurate emulation with no performance penalty.
Oh yeah, maybe that one was too obscure for me. I don't think I've ever seen something use PF/AF… You do want FEAT_AFP though, so you do want ARMv8.6+.
AF indeed is basically unused. The problem for both is that you need them for accurate emulation "just in case".
> FEX allows you to run x86 applications on ARM64 Linux devices, similar to qemu-user and box64. It offers broad compatibility with both 32-bit and 64-bit binaries, and it can be used alongside Wine/Proton to play Windows games. > It supports forwarding API calls to host system libraries like OpenGL or Vulkan to reduce emulation overhead. An experimental code cache helps minimize in-game stuttering as much as possibl…
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The history of the PC is one of commoditization. A fractured multi-polar landscape is detrimental to the ecosystem/productivity and should ultimately fail.
x86 emulation is an important puzzle piece, and I'm happy Valve recognizes this and sponsors it.
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Plenty of online games work fine. Rocket League, Squad, Arc Raiders etc. are just the ones that I play.
In the case of those which use EAC/EOS they need to be explicitly approved to run under Wine/Proton by the developer. There are some cases (eg. iRacing) where the developer refuses to enable support for whatever reason, and on those we’re still stuck.
It's like comparing Office 2024 Excel on Windows to Excel for iPad. They're both called Excel, and share basic features, but once you start using features like VBA, it will not run on iPad Excel.
Also does it even work in Wine? Last I checked EAC only worked in Proton with the env variable to enable it being PROTON_EAC_RUNTIME
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Yes (just possibly at ~2 fps)
Into the Breach is back on the menu. There's probably a mountain of x86 games that would not need to hit above 15-30fps to be fun.