Earlier quoted context omitted.
Rocket League works just fine for me, via Proton. I have over 4k hours in, each one of them done from Linux. BakkesMod also works, thanks to https://github.com/CrumblyLiquid/BakkesLinux Rocket League has a platinum rating on ProtonDB: https://www.protondb.com/app/252950
Does that include multiplayer? As far as i know, multiplayer was killed a couple years ago, which is actually what i meant by “works on Linux”
Nearly 90% of Windows Games Now Run on Linux
81–90 of 276 posts
Re: Nearly 90% of Windows Games Now Run on Linux
#82Earlier quoted context omitted.
Rocket League works just fine for me, via Proton. I have over 4k hours in, each one of them done from Linux. BakkesMod also works, thanks to https://github.com/CrumblyLiquid/BakkesLinux Rocket League has a platinum rating on ProtonDB: https://www.protondb.com/app/252950
Does that include multiplayer? As far as i know, multiplayer was killed a couple years ago, which is actually what i meant by “works on Linux”
Re: Nearly 90% of Windows Games Now Run on Linux
#83Now look at what percentage of time users spend playing windows game is spent in a game that works on Linux. This raw game count metric is sqeued because everything someone releases a Unity game it will most likely work out of the box. Due to there not being that many game engines actively being used in modern times the scope is not huge. Bigger issues like Linux not having good enough security means that anticheats…
What point are you trying to make here?
Re: Nearly 90% of Windows Games Now Run on Linux
#84I've gone over to Linux after using Windows for 25 years. As someone who enjoys older games, I am pleasantly surprised that Wine (with dxvk and cnc-ddraw) lets me run more games in a better way than I was able to on Windows. I can run some 16-bit games on a 64-bit OS! Games that rudely switch to fullscreen, I can run in Wine Virtual Desktop. Previously on Windows, I had to configure hacks like DxWnd and it didn't alw…
How did you discover that? Is it intentional on Unity's part? Percentage-wise, are we talking 2% of a 100GB game, or 50% of a 4GB game?
I can't find anything about it online.
Re: Nearly 90% of Windows Games Now Run on Linux
#85Earlier quoted context omitted.
2003 me was optimistic that wine was a dead-end, with games like Neverwinter Nights, and Quake 3 Arena having native linux releases. The Year of Linux on the Desktop was near, and wine would surely be a temporary stop-gap.
Turns out Linux needed a stable abi for games and Wine provided.
Re: Nearly 90% of Windows Games Now Run on Linux
#86Earlier quoted context omitted.
According to ProtonDB[1], about 7-10% of the top 100 and top 1000 games are "borked", but the actual reason why can be nuanced. However, these days it is almost always anti-cheat. [1] https://www.protondb.com/dashboard
Anti-cheat will be basically impossible to overcome until studios specifically cater to linux. I'm not sure to what extent this is even possible given how hackable linux is, and how many variants there are, but it's plausible a blessed distro with a signed kernel (somehow? Not sure if this is a thing) might support it.
Re: Nearly 90% of Windows Games Now Run on Linux
#87I've gone over to Linux after using Windows for 25 years. As someone who enjoys older games, I am pleasantly surprised that Wine (with dxvk and cnc-ddraw) lets me run more games in a better way than I was able to on Windows. I can run some 16-bit games on a 64-bit OS! Games that rudely switch to fullscreen, I can run in Wine Virtual Desktop. Previously on Windows, I had to configure hacks like DxWnd and it didn't alw…
Can you elaborate on Unity wasting disk space on gigabytes of zeroes? How did you discover that? Is it intentional on Unity's part? Percentage-wise, are we talking 2% of a 100GB game, or 50% of a 4GB game? I can't find anything about it online.
I like to look inside game files and a .zip archive of 1GB unpacking to ~10GB game made me suspicious.
Re: Nearly 90% of Windows Games Now Run on Linux
#88It's a bit painful hearing all of the success stories on this page. I ran into endless bugs running games under Wine, eventually gave up and bought a vanilla PC just to run Windows for games, and that still gives me endless bugs with most major games, but somewhat less than Linux does. With my level of hardware fu I should stick to consoles, but mods make games accessible to me.
Re: Nearly 90% of Windows Games Now Run on Linux
#89I've gone over to Linux after using Windows for 25 years. As someone who enjoys older games, I am pleasantly surprised that Wine (with dxvk and cnc-ddraw) lets me run more games in a better way than I was able to on Windows. I can run some 16-bit games on a 64-bit OS! Games that rudely switch to fullscreen, I can run in Wine Virtual Desktop. Previously on Windows, I had to configure hacks like DxWnd and it didn't alw…
I suppose this might be asset padding or perhaps these are raw textures with full alpha sections? Still, it seems pretty strange. What game, what asset?
[1] https://stackoverflow.com/questions/42478186/app-size-on-app...