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A WebGL game where you deliver messages on a tiny planet

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Re: A WebGL game where you deliver messages on a tiny planet

#85
Beautiful, as others have said.

The one thing that transported me out of the game was the arbitrary blocking around the ocean / the end of the stream. (I assume those go to the same place, from different sides.)

It seems on such a tiny world the water should never be more than waist deep, so why not just let us explore the whole thing. I didn't quite feel like I got to go all the way around the tiny world, and being fenced by an invisible barrier broke the fourth wall.

Re: A WebGL game where you deliver messages on a tiny planet

#90
The camera, controls, and difficult to discern invisible walls were frustrating to the point I had to just quit the game, even after completing over half of the deliveries. On Safari on macOS there is also a glitch where the character’s clothes keep changing, and I can’t see any other players there (it was only when I tried it on iOS that I realised this is Journey-like).

But the game is beautiful and peaceful and I’m still glad I got to experience it. I’ll definitely share it with some friends. Thank you for making it.

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