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QuakeNotch: Quake Terminal on your MacBook's notch

quakenotch.com

81–90 of 91 posts

Re: QuakeNotch: Quake Terminal on your MacBook's notch

#81
post #74

Earlier quoted context omitted.

it took me a while... i had to search. macs have notches now? and people think that's ok?

Consider the other options: 1. Have a bezel instead. This reduces the overall screen height and pixel count. 2. Have the camera stick above the screen instead. Lenovo did that on some Thinkpads recently. The problem is that it is still sticking out when closed. 2a. Fold the camera somehow. Requires the display to be thick enough to allow that, at least in that one area. 3. Don't have the camera at all. Given that Mac…

To be honest when you catch a good look at the camera in the glare, it is about the size of the remaining bezel on the mbp. I'm not sure why the camera unit necessarily needs all this vertical buffer space. Maybe they wanted to use an off the shelf camera instead of making something narrower (and perhaps longer) that would fit seamlessly in the display. I expect that is probably coming in a couple years.

Re: QuakeNotch: Quake Terminal on your MacBook's notch

#82
post #5

Expectation: "Quake terminal" implies playing Quake, possibly in some Asciinema-type way. Maybe just starting the built-in Quake terminal without the game-play. Reality: a regular terminal that starts in the notch and expands to normal window. I guess it's somehow based on the terminal that was in Quake but that was only really used for issuing quake commands, not really for being a posix-compliant, VT-100 compatible…

"Quake terminal" has been a term of art for a regular terminal that drops down from the top of the screen like the terminal in Quake did for the last 20-22 years. I remember this being a thing when I started using Linux back then. https://github.com/Guake/guake https://babbagefiles.xyz/quake-drop-down-terminal-history/ Yakuake, Kuake (2003), etc.

It never stopped being a thing!! :)

Re: QuakeNotch: Quake Terminal on your MacBook's notch

#83
This article just reminds me that Apple is overdue to do something about the notch in the MacBook lineup.

I thought it was so huge because they planned on adding FaceID but that never materialized.

Now it’s just a gigantic notch and it still has the ability to block UI elements and completely break the functionality of the menu bar unless you plug in an external monitor.

Re: QuakeNotch: Quake Terminal on your MacBook's notch

#86
post #5

Expectation: "Quake terminal" implies playing Quake, possibly in some Asciinema-type way. Maybe just starting the built-in Quake terminal without the game-play. Reality: a regular terminal that starts in the notch and expands to normal window. I guess it's somehow based on the terminal that was in Quake but that was only really used for issuing quake commands, not really for being a posix-compliant, VT-100 compatible…

"Quake terminal" has been a term of art for a regular terminal that drops down from the top of the screen like the terminal in Quake did for the last 20-22 years. I remember this being a thing when I started using Linux back then. https://github.com/Guake/guake https://babbagefiles.xyz/quake-drop-down-terminal-history/ Yakuake, Kuake (2003), etc.

Yes, I remember yakuake. Today I use tilda[1], it is really nice.

[1] https://github.com/lanoxx/tilda

Re: QuakeNotch: Quake Terminal on your MacBook's notch

#87
post #58
post #44

Earlier quoted context omitted.

All 12 cores on my machine pegged. Sites like this should be studied.

Its actually kind of amazing that a landing page can do that to a modern computer.

Makes me curious of what kind of beast hardware the developer has in order not to notice the lag. Kind of interesting that a simple landing page takes more resources than many modern games.

Re: QuakeNotch: Quake Terminal on your MacBook's notch

#88
post #81
post #74

Earlier quoted context omitted.

Consider the other options: 1. Have a bezel instead. This reduces the overall screen height and pixel count. 2. Have the camera stick above the screen instead. Lenovo did that on some Thinkpads recently. The problem is that it is still sticking out when closed. 2a. Fold the camera somehow. Requires the display to be thick enough to allow that, at least in that one area. 3. Don't have the camera at all. Given that Mac…

To be honest when you catch a good look at the camera in the glare, it is about the size of the remaining bezel on the mbp. I'm not sure why the camera unit necessarily needs all this vertical buffer space. Maybe they wanted to use an off the shelf camera instead of making something narrower (and perhaps longer) that would fit seamlessly in the display. I expect that is probably coming in a couple years.

The camera is a lot bigger than just the visible lens part, plus there are other sensors too:

https://guide-images.cdn.ifixit.com/igi/5JIdAqwLsxWAFAyZ

Apple isn't doing off-the-shelf. This already is as seamless as you get for the moment. They're not putting the notch in for fun.

Re: QuakeNotch: Quake Terminal on your MacBook's notch

#89
post #74

Earlier quoted context omitted.

it took me a while... i had to search. macs have notches now? and people think that's ok?

Consider the other options: 1. Have a bezel instead. This reduces the overall screen height and pixel count. 2. Have the camera stick above the screen instead. Lenovo did that on some Thinkpads recently. The problem is that it is still sticking out when closed. 2a. Fold the camera somehow. Requires the display to be thick enough to allow that, at least in that one area. 3. Don't have the camera at all. Given that Mac…

or 4. buy the chinese flagship which have a wireless camera on the side, that you can take out and pop on top of the screen or use however.

Re: QuakeNotch: Quake Terminal on your MacBook's notch

#90
post #81

Earlier quoted context omitted.

To be honest when you catch a good look at the camera in the glare, it is about the size of the remaining bezel on the mbp. I'm not sure why the camera unit necessarily needs all this vertical buffer space. Maybe they wanted to use an off the shelf camera instead of making something narrower (and perhaps longer) that would fit seamlessly in the display. I expect that is probably coming in a couple years.

The camera is a lot bigger than just the visible lens part, plus there are other sensors too: https://guide-images.cdn.ifixit.com/igi/5JIdAqwLsxWAFAyZ Apple isn't doing off-the-shelf. This already is as seamless as you get for the moment. They're not putting the notch in for fun.

I still don't get why the components have to be like this vs laid out more horizontally. I don't have a modern iphone in front of me to measure but the wrap around "oval" they have for the camera looks pretty svelte. I'm not sure what would be in the macbook webcam package that wouldn't be in the iphone considering the macbook package doesn't even have faceid capabilities.
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