Earlier quoted context omitted.
It is already persisting and syncing data (fully encrypted) between the cloud and other users. You can think of Jazz as a distributed database itself. The coming-soon badges are about interop with traditional systems and higher level features we will add later. The fundamentals are solved and you can build full multiplayer, local-first apps with it. Does that make sense?
That sounds a lot more promising! Which brings in even more questions. What is the performance of these multiplayer experiences? Can I have 1000+ users all connected to the same chat session? What about 10,000? (these numbers might seem high, but they're what I'm expected to deliver in my day-job)
This lets us more easily prioritise features vs performance.