A MiniGolf game for Palm OS
81–90 of 112 posts
Re: A MiniGolf game for Palm OS
#82Re: A MiniGolf game for Palm OS
#83Re: A MiniGolf game for Palm OS
#84Re: A MiniGolf game for Palm OS
#85Re: A MiniGolf game for Palm OS
#86I appreciate that you named the source directory `sauce` instead. It's the little things that matter.
Re: A MiniGolf game for Palm OS
#87Re: A MiniGolf game for Palm OS
#88Re: A MiniGolf game for Palm OS
#89Earlier quoted context omitted.
I would love a modern Palm OS phone, that's true to the original UI philosophies and could run (even if just through emulation) all my old titles.
Take all of this with a big grain of salt due to rosy retrospection, but I feel like a big appeal of Palm OS was that going online was an intentional activity (if possible at all; most of my handhelds had neither mobile data nor Wi-Fi). As a result, it was completely distraction-free: I'd queue up news/articles (via Plucker), mail, and books for the day, HotSync in the morning/evening, and then that was it – no chanc…
Re: A MiniGolf game for Palm OS
#90Looks great! Have you considered adding a "ball dropping into the hole" animation? In the video, it looks like a new level is loaded as soon as the ball and the whole overlap to a sufficient degree. I think from a user's perspective, it would be much more satisfying to somehow see the ball go in. It would give you more of a sense of achievement before the next level is loaded. What do you think?
I am considering it now, thanks!