CarPlay mostly works, and although it has issues it's definitely user-focused. CarPlay doesn't prevent car makers from tracking vehicle activity. In the end, consumers don't give a shit about the in-vehicle infotainment. It sucks, or it's AA/CarPlay. The first generation of iDrive showed that rich people people will buy cars in spite of the in-car stuff. In fact, most car infotainment sucks, yet people still buy cars…
Japanese road network is a disorganized weighted node graph and absolutely not a grid, and a bulletproof navigation unit has been a must for a car in Japan since its inception around 1990. It is also preferred that they are 2DIN compatible so it can be later upgraded. AFAIK, those are not high priority checkbox items elsewhere, but all cars nevertheless follow the Japanese manufacturer layout because of manufacturers' collective dominance. Cars before 2DIN navigation units seem to have had 1DIN AM/FM radio units with radio buttons[1], by the way.
That dominance leaves a 4:3 8" diagonal hole in immediate view of driver for all cars globally that must be filled with something of value. That doesn't have to be a touchscreen but usually are, and it ends up being a navigation-audio combo unit, and it's outsourced to the lowest bidder. It is not the primary interaction point for cars by overwhelming global demands or principles of automotive product design. That leads to jarring subpar experience that appear to be but are perhaps not intended to be part of core UX of the whole car. I think.
1: https://www.alamy.com/1956-mercedes-benz-190-sl-steering-whe...