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Mario meets Pareto

mayerowitz.io

81–90 of 184 posts

Re: Mario meets Pareto

#81

This is seriously the most impressive visualization I've ever seen. What tool did the author use to do this?

Looks like svelte + three.js Svelte has some pretty nice built-in scroll animation support: https://svelte.dev/repl/051cd352ce284d15b55c91c8b30fa32f?ver...

more specifically it's using the svelte wrapper of three.js called Threlte: https://threlte.xyz/

Re: Mario meets Pareto

#82
If the creator happens to come by here:

Very cool and I see the vision

Unfortunately on firefox for Android 13 on my nothing phone (2a) almost all on-screen assets flicker non-stop. I thought I was a style decision at first but now that I'm further down it's very clearly a bug.

Still very cool, learned about pareto efficiency from a video about this exact topic a few years ago that only computed the pareto front for accel and speed because they couldn't represent higher dimensions well. Maybe same author?

Re: Mario meets Pareto

#86

Well... that was a seriously impressive presentation. I already knew about Pareto efficiency/the Pareto frontier, but now I'll never be able to forget it. And I'll think of Mario Kart (and poor Koopa being dominated) every time.

Playing with Koopa is MK on hard mode, and you can feel better about winning. You'll be like Piccolo or Rock Lee keeping their weights on while training ;)

Re: Mario meets Pareto

#90
A dissenting opinion on the design - for me, this presentation was like watching a video to find information; too slow paced, and it made me impatient the whole time. The original notebook format was far better in that regard. The layout within each section is beautiful, but the animation and the scroll-sensitive layout (vs. just having a series of static diagrams) makes it unpleasant for me to read.

The content's excellent and it was fascinating to see how the differences between characters and karts play out though!

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