no support for macOS :(
Valve releases Counter-Strike 2
81–90 of 139 posts
Re: Valve releases Counter-Strike 2
#82Earlier quoted context omitted.
Many modes and maps are missing, so this is more of a forced downgrade, especially for those who were playing them since 2012
sounds exactly like overwatch 2
CS2 does exactly none of these things and instead keeps the gameplay and social contract largely unchanged. Gameplay issues with smokes have finally been addressed, the game renderer has been modernized, and the playerbase reaction is overwhelmingly positive.
Re: Valve releases Counter-Strike 2
#83Earlier quoted context omitted.
Or they could ignore the people crying about cheaters because they lost. I was previously SMFC. People love to call cheats way more often than people actually cheat im that game. People cannot fathom simply being worse, or they cannot emotionally handle it. No, they should not add kernel level malware to the game.
My experience is that there were tons of cheaters in the middle, most populated ranks, and it cleared up at Global, or at least the cheats were subtle. I am certain of this because I climbed to global a few times, and I was tracking VAC bans in my game history. In the top ranks, every other game eventually had a player get VAC ban days or weeks later. In the middle ranks it was one or more players every game. However…
1. Cheating is not at all common.
2. Cheaters have low trust factor and you never see them if you don't have a low trust factor.
In either case I'm not very bothered. Don't put malware on my computer because some players haven't spent enough time in the game yet.
Re: Valve releases Counter-Strike 2
#84Sorry to comment just on one singular aspect but... 85 GB of free storage listed as minimum system requirement? Granted, I haven't seriously played any major games for at least 10 years I'd say. My occasional playing is limited in time and scope and usually involves reliving some old titles... is this really a new normal? We're also not talking about a big MMORPG with an incredibly wide world... Counter Strike is sti…
My wife asked me to install ARK for her recently, and it was 500GB. The ship has sailed.
Someone hit me with the trivia: How big was Titanfall 1 initially, with its library of totally uncompressed audio for every localization in the base install?
Re: Valve releases Counter-Strike 2
#85The new grenades work so much better. Smokes can give you a small peek, flash grenades feel more fair, molotovs have the right mix of cluttering the view and preventing progress.
Also love small details lile the shading being very dull during the buy time, and likening up when the round starts.
The game feels very tight, and less likely to rely on exploits ("put the smoke on this pixel and crouch here so you can see them!") than before.
On a minor note, I wish Valve's reporting system was a bit more friendly. They could take some UX lessons or two from Overwatch.
Re: Valve releases Counter-Strike 2
#86For those wondering why the release date reads 2012: Game ID 730 was Counter Strike: Global Offensive. https://web.archive.org/web/20121001095729/http://store.stea... The developer in me find it weird that they didn't make a new database record for this internally.
It also uses the same directory structure, the exe lives in steamapps\common\counter strike global offensive\ That's because in previous CS games there's always a chunk of the community that wants to stay behind for whatever reason. Valve doesn't want anyone on CS:GO anymore, so they just updated all copies to CS2. For what it's worth Dota 2 lives in \Dota 2 beta\ because they didn't want people to redownload the gam…
Re: Valve releases Counter-Strike 2
#87Sorry to comment just on one singular aspect but... 85 GB of free storage listed as minimum system requirement? Granted, I haven't seriously played any major games for at least 10 years I'd say. My occasional playing is limited in time and scope and usually involves reliving some old titles... is this really a new normal? We're also not talking about a big MMORPG with an incredibly wide world... Counter Strike is sti…
High quality models, textures, animations and more takes a lot of space, like a lot a lot. But, I just installed CS2 and I think it only downloaded about 20GB or so, that maybe decompresses to about 40GB in the end. Maybe someone else can verify what it ended up taking on disk?
Re: Valve releases Counter-Strike 2
#88I wish I could get into this game, but I just can't. The difficulty curve isn't so much a curve as a wall (see also Dota 2) and there's weird (to me) things like you can't change ADS to "hold the right mouse button" instead of "click the right mouse button". The most I can do in it is play against some very dumb bots. Hope it's a nice upgrade for the people who enjoy it! Good to see it has a native Linux build as wel…
Re: Valve releases Counter-Strike 2
#89Sorry to comment just on one singular aspect but... 85 GB of free storage listed as minimum system requirement? Granted, I haven't seriously played any major games for at least 10 years I'd say. My occasional playing is limited in time and scope and usually involves reliving some old titles... is this really a new normal? We're also not talking about a big MMORPG with an incredibly wide world... Counter Strike is sti…
RAGE, a game from 2011 takes 25 GB, with compression and blurry graphics. DOOM (2016) is 55GB and Doom Eternal is 80GB. The reason: huge textures, where every detail is unique and that look good up close. Let's say you map the world at a millimeter scale, let's a byte per mm2, 1GB is 1000m2, which is about the size of a typical backyard, small maps are bigger than that, have a bunch of them and you can get to tens of…
Re: Valve releases Counter-Strike 2
#90Earlier quoted context omitted.
I probably wouldn't get past level 1! Despite playing FPS for decades at this point I've never been able to develop super accurate aiming. I'm good enough for vs CPU games (usually) but against humans I end up with around 5-10% accuracy. Oh well!
I used to have this problem, thinking I just can't get accurate in FPS's. Then I read that your mouse sensitivity should generally be around 30-60 cm movement to do a 360 rotation. Mine was more in the area of 5-10 cm for a single rotation (so that I could use just my wrist for movements), which is almost impossible to properly aim with. The idea is to do movements with your whole arm and micro-adjustments with your…