Earlier quoted context omitted.
> The lifetime of an Arc isn’t unknowable, it’s determined by where and how you hold it. In the same sense that the lifetime of an object in a GC'd system has a lower bound of, "as long as it's referenced", sure. But that's nearly the opposite of what the borrow checker tries to do by statically bounding objects, at compile time. > maybe the disconnect in this article is that the author is coming at Rust and trying t…
Honestly, the biggest stumbling block for rust and async is the notion of memory pinning. Rust will do a lot of invisible memory relocations under the covers. Which can work great in single threaded contexts. However, once you start talking about threading those invisible memory moves are a hazard. The moment shared memory comes into play everything just gets a whole lot harder with the rust async story. Contrast tha…
The new api lets you allocate "memory segments", which are byte arrays/C style structs. Such segments can be passed to native code easily or just used directly, deallocated with or without GC, bounds errors are blocked, use-after-free bugs are blocked, and segments can also be confined to a thread so races are also blocked (all at runtime though).
Unfortunately it only becomes available as a finalized non-preview API in Java 22, which is the release after the next one. In Java 21 it's available but behind a flag.