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Cool Retro Terminal

github.com

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Re: Cool Retro Terminal

#81

Earlier quoted context omitted.

The wobble and stickyness made it easier to arrange windows side by side without overlap.

I can easily imagine how stickiness helped, but how did wobbliness?

The stickiness felt more natural with the windows changing shape/size slightly.

Re: Cool Retro Terminal

#82
post #70

Earlier quoted context omitted.

But Compiz Fusion wasn’t all about impractical visual effects: wobbly windows was seriously useful, and rather popular, perhaps the one thing that people would leave enabled after playing with all the fun ridiculous stuff for a bit.

How was wobbly windows useful?

> How was wobbly windows useful?

It warmed my soul. It's the only thing I really miss since switching to i3.

Re: Cool Retro Terminal

#83
post #18

Note that older software was designed to be run on a screen like this. E.g. game dev artists took advantage of the technology quirks to make their titles look better. Source: https://gamedev.stackexchange.com/questions/167804/did-retro...

MAME is actually able emulate a vt240 if you have the roms.

I have set it up, and the appearance is similar.

Re: Cool Retro Terminal

#84
post #70

Earlier quoted context omitted.

But Compiz Fusion wasn’t all about impractical visual effects: wobbly windows was seriously useful, and rather popular, perhaps the one thing that people would leave enabled after playing with all the fun ridiculous stuff for a bit.

How was wobbly windows useful?

When you have things that move or resize windows instantaneously, e.g. snapping to one side of the screen, the wobble in the windows was a transition, one that helped you keep track of elements rather than everything just… changing.

Seriously, so useful for floating window managers, it’s a simple and obvious form of transition, significantly better than what window managers have ended up at these days (if anything).

(Then I switched to i3, and more recently Sway. Not sure I’d appreciate wobbly windows in tiling window managers, though maybe with gaps (… which I’ve never understood the appeal of) it might be better.)

Re: Cool Retro Terminal

#85

I like this terminal and have used it frequently, but it should be noted that it is a fantasy representation of how these old displays actually looked. You may be able to tone down a lot of the settings but you still wont be able to achieve that similar of a look to original displays. The monochrome displays of the time had quite clear quality. I have an Apple ii monitor from the early 80s on my desk, and the similar…

I don't know about that. If you adjusted the "settings" of CRTs, some of the effects in Cool Retro Term would be achievable.

For those unfamiliar with CRTs, you could adjust the value of some components. These adjustments could affect things like the beam brightness, sharpness of the picture, horizontal and vertical synchronization, and geometry of the screen. Typically this was done via user accessible knobs on the front or back of the monitor, though some were only accessible after opening the case. Adjusting these knobs is better described as calibration, rather than changing settings, since you were adjusting the physical properties of components that directly altered analog signals.

Re: Cool Retro Terminal

#86
post #34

It's been a while since I've checked this program out, so this morning I downloaded it and spent some time taming some of the more extreme effects and fooling around with fonts. Pretty happy with the results! I think I got it looking pretty great[0] in GNU Emacs and Org-mode. Admittedly the Unicode private use area icon sets look a little bit out of place in a retro terminal, so let's just call it futuristic retro te…

Looks great. Share your settings!

Re: Cool Retro Terminal

#87
post #34

It's been a while since I've checked this program out, so this morning I downloaded it and spent some time taming some of the more extreme effects and fooling around with fonts. Pretty happy with the results! I think I got it looking pretty great[0] in GNU Emacs and Org-mode. Admittedly the Unicode private use area icon sets look a little bit out of place in a retro terminal, so let's just call it futuristic retro te…

Looks great. Share your settings!

Bloom: 23%

Burnin: Off

Static Noise: 8%

Jitter: 18%

Glow Line: 1%

Screen Curvature: 10%

Ambient Light: 42%

Flickering: 12%

Horizontal Sync: 15%

RGB Sync: Off

Font: JetBrainsMono Nerd Font Mono

Font: #0ccc68

Background: #000000

Brightness: 59%

Contrast: 72%

Margin: 78%

Frame size: 39%

Re: Cool Retro Terminal

#90
post #70

Earlier quoted context omitted.

How was wobbly windows useful?

When you have things that move or resize windows instantaneously, e.g. snapping to one side of the screen, the wobble in the windows was a transition , one that helped you keep track of elements rather than everything just… changing . Seriously, so useful for floating window managers, it’s a simple and obvious form of transition, significantly better than what window managers have ended up at these days (if anything)…

When you say "gaps", do you mean space between windows? I do that. Seeing a bit of the wallpaper is like seeing a bit of your desk between papers. Helps with mental context switching. Window borders probably serve the same function, but they've never worked as well for me.
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