Earlier quoted context omitted.
What should Google be doing with it?
Team up with microsoft and asobo.
Google Photorealistic 3D Tiles and Unreal Engine
81–90 of 131 posts
Re: Google Photorealistic 3D Tiles and Unreal Engine
#82For years I've been dreaming of a driving/pedestrian sandbox game that used Google Maps data to let me drive recklessly around my home town with accurate models of the buildings and roads. This demo reminds me of that dream.
Me too. The problem seems to be mainly that the models are still awfully approximate and the textures are horribly blurry. They're fantastic for a bird's-eye view or flight simulators, but not what you want for driving. I'm hoping that at some point in the next 10 years, Google/Microsoft come up with a high-res version produced mainly by Street View-type data or similar drone-supplied data. I suspect that basic photo…
Re: Google Photorealistic 3D Tiles and Unreal Engine
#83Re: Google Photorealistic 3D Tiles and Unreal Engine
#84Re: Google Photorealistic 3D Tiles and Unreal Engine
#85How do we try it for real?
Re: Google Photorealistic 3D Tiles and Unreal Engine
#86Re: Google Photorealistic 3D Tiles and Unreal Engine
#87Earlier quoted context omitted.
Microsoft Flight Simulator. (serious)
It's a bit the same story as GPT: Early: Google does primitive tech (Google Earth) Later: Microsoft does amazing implementation (Flight Simulator / Bing) Finally: Google tries to copy but fails (Google Maps)
Re: Google Photorealistic 3D Tiles and Unreal Engine
#88Earlier quoted context omitted.
To this day this is the best experience I had in VR by far. I spent hours roaming the earth, it's truly amazing. It's sad that Google is massively underutilizing this asset.
What should Google be doing with it?
There are so many cities I've always wanted to walk down the streets of!
Re: Google Photorealistic 3D Tiles and Unreal Engine
#89For years I've been dreaming of a driving/pedestrian sandbox game that used Google Maps data to let me drive recklessly around my home town with accurate models of the buildings and roads. This demo reminds me of that dream.
Me too. The problem seems to be mainly that the models are still awfully approximate and the textures are horribly blurry. They're fantastic for a bird's-eye view or flight simulators, but not what you want for driving. I'm hoping that at some point in the next 10 years, Google/Microsoft come up with a high-res version produced mainly by Street View-type data or similar drone-supplied data. I suspect that basic photo…