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Google Photorealistic 3D Tiles and Unreal Engine

nilsbakker.nl

81–90 of 131 posts

Re: Google Photorealistic 3D Tiles and Unreal Engine

#82

For years I've been dreaming of a driving/pedestrian sandbox game that used Google Maps data to let me drive recklessly around my home town with accurate models of the buildings and roads. This demo reminds me of that dream.

Me too. The problem seems to be mainly that the models are still awfully approximate and the textures are horribly blurry. They're fantastic for a bird's-eye view or flight simulators, but not what you want for driving. I'm hoping that at some point in the next 10 years, Google/Microsoft come up with a high-res version produced mainly by Street View-type data or similar drone-supplied data. I suspect that basic photo…

photogrammetry is old. Check out NERF. https://youtu.be/DJ2hcC1orc4

Re: Google Photorealistic 3D Tiles and Unreal Engine

#87
post #71

Earlier quoted context omitted.

Microsoft Flight Simulator. (serious)

It's a bit the same story as GPT: Early: Google does primitive tech (Google Earth) Later: Microsoft does amazing implementation (Flight Simulator / Bing) Finally: Google tries to copy but fails (Google Maps)

[deleted]

Re: Google Photorealistic 3D Tiles and Unreal Engine

#88
post #33

Earlier quoted context omitted.

To this day this is the best experience I had in VR by far. I spent hours roaming the earth, it's truly amazing. It's sad that Google is massively underutilizing this asset.

What should Google be doing with it?

As a complete non-gamer, the ability to walk around the earth with a VR headset would justify buying one to me.

There are so many cities I've always wanted to walk down the streets of!

Re: Google Photorealistic 3D Tiles and Unreal Engine

#89

For years I've been dreaming of a driving/pedestrian sandbox game that used Google Maps data to let me drive recklessly around my home town with accurate models of the buildings and roads. This demo reminds me of that dream.

Me too. The problem seems to be mainly that the models are still awfully approximate and the textures are horribly blurry. They're fantastic for a bird's-eye view or flight simulators, but not what you want for driving. I'm hoping that at some point in the next 10 years, Google/Microsoft come up with a high-res version produced mainly by Street View-type data or similar drone-supplied data. I suspect that basic photo…

LiDAR-mounted drones are available, although a ground-level thingy can also generate neat point clouds in its vicinity: https://enterprise-insights.dji.com/blog/lidar-equipped-uavs
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