Earlier quoted context omitted.
You mean like Strategos? I experimented with building in something like that into RPG mechanic. It's not so simple as modelling "fog of war" as uncovering terrain like in real-time strategy games, but rather, perception roll checks and modeling morale, discipline, and simulating things like tunnel-vision.
Is that the UK name of the US game "Stratego" ? Yes, a deceptively(?) simple board game that incorporates imperfect knowledge.
Not the UK spelling — a typo.