Earlier quoted context omitted.
I'm not sure exactly what statements you're referring to, but consider if you've ever seen a [b] in a rom filename, that means it's known to be a "bad dump". Compare this to roms with [!] in their filename, which signifies a "verified good dump".
Damn. I wonder how many games I fully played through back in the day against a known "bad" dump. EDIT: Now I'm even more confused as to why some of those "good sets" would even contain known bad dumps.
Nintendo's Wii U and 3DS stores closing means game over for digital archives
81–90 of 118 posts
Re: Nintendo's Wii U and 3DS stores closing means game over for digital archives
#82Earlier quoted context omitted.
One consideration is that some games implement checksums and other copy protection measures to detect if they've been copied, and then refuse to run - or appear to run normally at first but sneakily punish the player. Preserving these games in a playable format necessarily means you have to defeat the copy protection. I have to imagine that it looks bad to do this even when you have noble intentions.
I think the number of games that include player punishment is astonishingly small. The more prescient threat is DRM and server only experiences. So many games will never be experienced again after the servers are turned off. I think it’s the community’s job to lobby game publishers to release source code for games and severs if they are sunsetted forever. Convincing the corporate world to let go of IP before copyrigh…
Very very unlikely (unfortunately), especially for outfits like Nintendo. As long as there are eShops and remasters, there is the opportunity to cash in on old IP. And getting source code for games is one thing - getting the assets are another. Even for the example of Doom that is everywhere, only the shareware assets were set free.
For consoles, emulation and reverse engineering are probably the best and likely only way forward IMHO.
Re: Nintendo's Wii U and 3DS stores closing means game over for digital archives
#83Earlier quoted context omitted.
One consideration is that some games implement checksums and other copy protection measures to detect if they've been copied, and then refuse to run - or appear to run normally at first but sneakily punish the player. Preserving these games in a playable format necessarily means you have to defeat the copy protection. I have to imagine that it looks bad to do this even when you have noble intentions.
I think the number of games that include player punishment is astonishingly small. The more prescient threat is DRM and server only experiences. So many games will never be experienced again after the servers are turned off. I think it’s the community’s job to lobby game publishers to release source code for games and severs if they are sunsetted forever. Convincing the corporate world to let go of IP before copyrigh…
This is true, but they're fun to read about! https://tcrf.net/Category:Games_with_anti-piracy_methods
Re: Nintendo's Wii U and 3DS stores closing means game over for digital archives
#84Earlier quoted context omitted.
>Meanwhile, people have been distributing roms for 25 years Almost exclusively illegally, hence the "fraught with legal issues." Downloading a ROM for a game you own on a cartridge violates US law. You need to create your own copy, where you very likely will face the issues they raise. Or you technically violate the law, which NPR likely doesn't want to condone for a puff piece.
We live in a world where the common notion of buying something and owning it has been completely violated. I don't "own" the movie, music, or digital media I buy, I am merely "temporarily renting it" through "licensing agreements". Yet every other physical good that I own, I perform a cash transaction of it and it is understood that it is mine. I can do with it what I want. I buy eggs at the store. I can cook and eat…
The only thing that's changed is how easy it is to actually make the copies. It used to be a considerable to super-unfeasible amount of work for most of the things that were protected by copyright, and now it's laughably easy for almost every work.
From an ethics point of view that change alone isn't the justification we need for making a change. I think perhaps exceptions that honor the aim of preservation of culture, while still allowing IP-based business models to work, would be more defensible.
Quick example law: When any form of DRM is used in a product that is 'sold' (licensed) to the public, the company must provide to the Library of Congress an unencumbered copy of the software which will automatically be made publicly available after a fixed embargo of 15 years. This applies to both "games" and also to the firmware, so that the games can be played. A console, beginning 15 years after its launch, must be able to be made user-flashable to accept non-DRM software. (The means to do this would be required at the launch of the device, to avoid businesses dissolving before the 15 years elapses)
Re: Nintendo's Wii U and 3DS stores closing means game over for digital archives
#85What a shame the article spreads some fud about roms and diminishes the community, making it seem like a futile individual effort: "In order to play a game on an emulator, you need a copy of the original title, commonly saved as a ROM (or read-only memory) file. Depending on how the title is copied, what the condition of the cartridge or game disc is in, or the geographic region the game is locked to, you can find yo…
For organizations like the Video Game History Foundation ( https://gamehistory.org/ ) that are trying to preserve video games in an above board way, things really are as dire as this article describes. For VGHF to fulfill its mission, it's just not enough that this work is done. "Nobody is prosecuting us" isn't a firm enough foundation for an above board, charity funded organization that makes this work legal and acc…
Re: Nintendo's Wii U and 3DS stores closing means game over for digital archives
#86I am somewhat amused that a rather mainstream "archive" site seems to have all the ROMs for the Nintendo 3DS already (... and not archive.today, arxiv.org, or archive of our own)
Re: Nintendo's Wii U and 3DS stores closing means game over for digital archives
#87Re: Nintendo's Wii U and 3DS stores closing means game over for digital archives
#88My old 3DS is broken, and I've been trying to find a 2DS XL for months now. I am floored with how much they are selling for on ebay. Regularly $100 more than a Switch Lite retails for. I'm guessing the volume is low, but I'm surprised to see Nintendo continuously take moves to stop supporting old consoles when there's clearly still demand.
I'm surprised too, but I would point out that the Switch came out six years ago! Nintendo did keep supporting the 3DS, with new games even, for a long time after it was succeeded.
Re: Nintendo's Wii U and 3DS stores closing means game over for digital archives
#89Re: Nintendo's Wii U and 3DS stores closing means game over for digital archives
#90Earlier quoted context omitted.
Nintendo's openly stated position, since like the 80s, is that current american law is wrong and you don't have a right to a backup copy of games you buy. If Nintendo could suck memories of super mario out of the brains of people who didn't pay a yearly licensing fee, none of us would remember the 90s and Nintendo fans would STILL preorder everything they touch.
Do you have a reference for this?
They say that video games should not be covered under the exemption for backup copies and that they are not "software only".