Earlier quoted context omitted.
I would check out Dungeon Crawl: Stone Soup if you like roguelikes. It is similar to Nethack and has both tiles and an ASCII version.
I add "Caves of Qud" and "Cataclysm: Dark Days Ahead" to the list.
NetHack 3.6.7
81–90 of 100 posts
Re: NetHack 3.6.7
#82If Dwarf Fortress can get a fantastic GUI, does that mean we can get one for NetHack too? I can dream.
Re: NetHack 3.6.7
#83Earlier quoted context omitted.
Nethack tries to present the experience of exploring a rich and detailed world, full of interesting things to discover. The drawback is that you only get the joy of discovery once. Finding something like the technique to steal from shops is fun the first time, and then tedious every other time. To best enjoy Nethack, I recommend avoiding spoilers as much as possible. DCSS sacrifices Nethack's sense of wonder for bett…
DCSS feels like it's been taken over by people who've played the game too many times, steadily working to refocus the gameplay to cater to minimizing the tedium of having completed the game many times.
Re: NetHack 3.6.7
#84I must be some kind of medieval purist because today in the middle of 2023 I still play the original rogue, in its 3.6.3 and 5.4 versions, and I can barely tolerate some of the changes. That's what I don't like about Hack and its "new" incarnation, Nethack. Changes were introduced that change the original spirit. I also played Moria and Adom for years with mixed results. I was never able to play Nethack. I'm going to…
Re: NetHack 3.6.7
#85If Dwarf Fortress can get a fantastic GUI, does that mean we can get one for NetHack too? I can dream.
I'm quite fond of Pixel Dungeon. It's quite simplistic compared to NetHack but it's good fun (if you like dying early and often) and looks nice. And, bonus, it's GPL3-licensed and hasn't seen an update since 2015, so not only are there a bunch of really creative forks out there, but they're also open source.
Re: NetHack 3.6.7
#86Earlier quoted context omitted.
You don't have to spin up a VM per user to sandbox on Linux. You could use firejail. But traditional UNIX user sandboxing could also go a long way. I'm just saying that I would never trust nethack to not execute arbitrary code and I would have other security measures in place if my threat model required it. It's written in C. I don't expect most contributors to be security focuesed. The primary use is a user running…
You both don't need to be condescending morons ("Windows-centric security", "It's written in C") on such a minor issue.
Re: NetHack 3.6.7
#87Earlier quoted context omitted.
I'll add Angband to the list. A hack-and-slash roguelike. 1 town, 100 dungeon levels, kill Morgoth and win the game. Diablo 1 was heavily inspired by this game (and Moria).
Angband is great, and was great to find after having played Moria on and off for a few years. The game that really caught me was one of its variants — Zangband. Not because of the Zelazny connections, but because of the sheer size of the gameworld and everything that could be found in it. It hasn't, however, apparently been updated since the mid-aughts.
Re: NetHack 3.6.7
#88Earlier quoted context omitted.
I'll add Angband to the list. A hack-and-slash roguelike. 1 town, 100 dungeon levels, kill Morgoth and win the game. Diablo 1 was heavily inspired by this game (and Moria).
There are 256 dungeon levels. (Maybe including the town; I'm not sure.) Dungeon level 100 doesn't have stairs down, but you can get to level 101 by falling through a trap door on level 100.
Re: NetHack 3.6.7
#89Earlier quoted context omitted.
> not simply killing everything in sight - in fact, killing everything in sight is a good way to die quickly Can you expand on this? I've been losing for years. What else can you do besides killing things?
You can run away, and maybe use the E word
Re: NetHack 3.6.7
#90I must be some kind of medieval purist because today in the middle of 2023 I still play the original rogue, in its 3.6.3 and 5.4 versions, and I can barely tolerate some of the changes. That's what I don't like about Hack and its "new" incarnation, Nethack. Changes were introduced that change the original spirit. I also played Moria and Adom for years with mixed results. I was never able to play Nethack. I'm going to…