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Open RuneScape Classic

rsc.vet

81–90 of 147 posts

Re: Open RuneScape Classic

#81
post #8

PSA - note the below quoted passages! If you played RuneScape between 2001 and 2012 and have any data archives or machines sitting around from that time, you might be able to help this project :) > Contribute to the RuneScape Archive [1] with any lost RuneScape data prior to 2010 and receive any obtainable item of your choice as a thanks! [1] https://rs-archive.github.io/index.html > Our goal is to recover missing ve…

Amazing! I’m writing a book about RuneScape, Why We Play , and this project is the most exciting thing I’ve seen toward this end in awhile. I can’t believe I didn’t know about it!

haha I will 100% read this. I am endlessly fascinated by Runescape and the reasons it held such a grip on so many people. In my opinion, a far different appeal than a more mature game like World of Warcraft. There was something to endearing, innocent, and scary about Runescape, all at the same time.

Re: Open RuneScape Classic

#82

Not related to Open RSC, but the https://runescape.wiki/ family (linked to from the Open OSC home page) is one of my favorite MediaWiki sites of all time. Jagex helped the Weird Gloop team split them from Fandom in 2020 and they've built up one of the best-looking and -working independent MW installs. The tutorials are great: https://runescape.wiki/w/Help:Editing They have an active and friendly community, including…

The Old School Runescape wiki is hosted at https://oldschool.runescape.wiki

This one has such a relaxing colour scheme.

Re: Open RuneScape Classic

#83
I never played the game as a kid, but thanks to the amazing content creator scene (Swampletics) and memes over at r/2007scape I gave OldSchool RuneScape a go in my 30s and went directly for an Ironman (where you cannot use the market, but have to do everything yourself).

It's such a charming game, I'm too old to spend hours playing, but I'm doing one hour here and there and I'll probably max some time in my 70s. Looking forward to doing some serious bossing when I'm retired :)

Re: Open RuneScape Classic

#84
post #3

It's impressive the amount of effort the Runescape community puts into these projects. It's amazing how many people have abandoned the game at one point in youth, yet come back and contribute as an adult. It makes me wonder what current games will still exist in 20+ years.

I've never played another game like runescape. It's pretty insane. 1. Tons of free content. I didn't get a membership for a long time. When I did it was something like 5 dollars a month, which I could scrape up as a kid. 2. Massive world. You could wander around for hours and find new stuff. Even just little things like some cool empty building, all of it was so fun to explore. Staying up late and exploring the wild…

the wilderness was truly thrilling, PKing eventually became the main draw of the game to me. I will never, ever forget waking up one day to learn that Jagex had essentially removed the wilderness and PvP mechanics to combat Real World Trading. PVP was dead and I was legitimately depressed.

Re: Open RuneScape Classic

#86
post #62

Haha, Runescape story time. I made a sizeable sum of GP in the early RS2 days by writing a bot that automatically bought items from underpriced general stores. To find the store operator NPC, the script would move the mouse randomly over the game window and detect the yellow text in the top left. I wrote a cool function to count the number of letters in the text, as a kind of rudimentary OCR. This defeated a lot of t…

As a former JMod, you were the bane of our existence! So glad it helped you on your journey! Quest well, young dragon slayer!

Re: Open RuneScape Classic

#87
post #47

Earlier quoted context omitted.

Amazing! I’m writing a book about RuneScape, Why We Play , and this project is the most exciting thing I’ve seen toward this end in awhile. I can’t believe I didn’t know about it!

Any way I can find out about this book when its done? Sounds interesting!

Absolutely would read this.

Re: Open RuneScape Classic

#88
post #8

PSA - note the below quoted passages! If you played RuneScape between 2001 and 2012 and have any data archives or machines sitting around from that time, you might be able to help this project :) > Contribute to the RuneScape Archive [1] with any lost RuneScape data prior to 2010 and receive any obtainable item of your choice as a thanks! [1] https://rs-archive.github.io/index.html > Our goal is to recover missing ve…

Amazing! I’m writing a book about RuneScape, Why We Play , and this project is the most exciting thing I’ve seen toward this end in awhile. I can’t believe I didn’t know about it!

RSC was a good way to learn networking concepts, or: Why Closing the Browser in Varrock Sewers May Not Save You from Death.

Re: Open RuneScape Classic

#89
post #5

Cheating in RuneScape is what got me into programming. There was a program called SCAR (I believe) that let you write automation scripts in Pascal. That was a lot of fun.

I've wondered as a kid how those scripts work. Do you know of a good explanation? Would they move your mouse based on the GUI, or directly send packets? Also, while we're on hacker news, is it known how the party hat duplication bug happened? I like reading hacking white papers, but I assume nothing was published regarding that.

Look into Kaitnieks, evilcowgod and the Little Black Book of RS Cheating.

Re: Open RuneScape Classic

#90
Runescape was incredible for the time, I played even before there was a paid membership, starting around 2000. There were so many great features like cooking being useful for people heading to mine rare ores in the wilderness so you'd have cooks naturally lined up on the border trying to sell stuff.

The wilderness PvP worked with a level gap system, so when we went out as a group it was good to bring some mid-level characters to be able to suddenly attack lower-level players in the early wilderness who wouldn't expect it. That really felt like D&D - having someone prepare meals beforehand, etc.

It's a shame most games have given up on that systemic, open-world player driven style of game. Back then with Ultima VII, Baldur's Gate, Runescape, Daggerfall, Ultima Underworld, etc. it really felt like in 20 years we'd be playing games like Daggerfall persistently with thousands of players online.

And instead it's just devolved into Skinner boxes and microtransactions.

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