Live data from Hacker News

Show HN: Names

joostjansen.me

81–90 of 123 posts

Re: Show HN: Names

#82
The name game in the name game often gives fun looping results:

Janson Janson bo-banson, bonana-fana fo-fanson, Fee fi mo-manson, Janson!

Add or remove commas to keep it from going out of bounds.

Re: Show HN: Names

#83

I'm impressed by the responses here. I wonder if it's possible to write something in plain language that can be read, which is also represented by the image it generates. An attempt: pick a card, any card. pick a card, any card. pick a card, any card. pick a card, any card.

There is:

.

Re: Show HN: Names

#84
post #76

This would be great for generating avatars from usernames, very cool.

Repeating a string 4 times creates fun patterns with 360, 180 or 90 degree rotational symmetry (modifiable by adding spaces) which make nice looking avatars:

"grosegrosegrosegrose" "grose grose grose grose"

Re: Show HN: Names

#87
Does what it says:

tile tile tile, tile tile tile tile, tile tile tile, tile tile tile tile, tile tile tile, tile tile tile tile, tile tile tile, tile tile tile tile

Another fun tiling:

ugoldfish, goldfish swim goldfish, goldfish swim goldfish, goldfish swim goldfish, goldfish swim

Re: Show HN: Names

#88
Like a minified code whose functions only return void. A lot of potential of creating funny programs based on named functions encoded in alphanumeric characters + some special ones. Well..we were coming from tape automata anyway, snap semantics to it!

Re: Show HN: Names

#90
post #89

Shouldn't "abcdefghijklmnopqrstuvwxyz" be a spiral ? Why the direction change at n ?

I'm guessing just to make it more interesting, and have name drawings turn left/right, instead of just turning left. Note that n is the halfway point.
Post reply on HN