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Bubbles

oimo.io

81–90 of 182 posts

Re: Bubbles

#81
post #61

Beautiful work. My 4 year old instantly got it. But she noted that bubbles usually pop themselves. She also wondered when the bubbles would run out.

Bubbles in this demo do absolutely pop by themselves.

Re: Bubbles

#83
post #35

12 years have passed since Steve Jobs killed Flash and finally people can make some decent interactive Web animations which correctly works on latest browsers.

You could make web animations 15 years ago. I don't know what's so special about flash that people miss in modern web.

> I don't know what's so special about flash

A GUI authoring tool which everybody can learn instead of some insane manual canvas coding.

From tech perspective, it works in my Pentium III computer, and the animation is streamable. Try that with JS?

Re: Bubbles

#84
post #29

It's a wonderful thing: a toy, not a game. A game has a goal. Here you are free to experiment without being led or nudged. In the world of computer-based entertainment, it is refreshing.

It reminds me of The Incredible Machine game.

Re: Bubbles

#85
post #75
post #39

Earlier quoted context omitted.

Too bad flash was security cancer on top of browsers that already have enough of their own issues.

There was absolutely nothing that could be done about either of those problems.

I can think of one thing that could be (and was) done. ;)

Re: Bubbles

#87
post #33

Such a fun surprise when I realized that the fan does not only push air but pulls air in as well. The bubble wand placed to the left of the fan will still make bubbles out the right hand side. Interestingly it makes bigger bubbles than normal.

You can also rotate the fan...!

Re: Bubbles

#88
Fun fact: if you zoom out a ton, place the bubble machine at the outside edge, and then zoom back in to standard, you get a crap ton of bubbles very quickly

Re: Bubbles

#89
post #88

Fun fact: if you zoom out a ton, place the bubble machine at the outside edge, and then zoom back in to standard, you get a crap ton of bubbles very quickly

You also get completely glitched bubbles, [briefly] self-intersecting bubbles, and bubbles within other bubbles depending on how you position stuff!

Re: Bubbles

#90
post #43

Thought this was using three.js, but they built their own physics engine: https://github.com/saharan/OimoPhysics

This has vibes of the old Web, where amazing and niche things were happening. Apparently that engine is written in something called Haxe and its multi-platform. Sometimes I wonder what I'm missing out by looking at lists curated by points given out by people who come together by hyper specialised interests. Should have heard of it before hearing about the millionth JS framework.

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