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Meta is raising the price of the Quest 2 to 400 USD

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Re: Meta is raising the price of the Quest 2 to 400 USD

#81

Earlier quoted context omitted.

Do you ever wear headphones?

I do, but I'm not entirely deaf when I wear them. I can hear my surroundings easily if I wanted to. Is there a mode in those VR headsets where one can see what's in front of them without taking them off? I'm ignorant about the tech of VR.

It's called passthrough-AR, it's a feature on some VR devices, current limitations are that its sometimes monoscopic not stereoscopic or has fucky depth perception (and some devices have black and white passthrough), but as technology advances there is no reason all VR devices won't have near full fidelity passthrough. AR and VR devices eventually merge and become one device.

Re: Meta is raising the price of the Quest 2 to 400 USD

#82

As much as I wanted to get into VR, Meta taking over the Quest has thankfully saved me countless sunken dollars and hours.

VR wouldn’t even be a thing anymore without their efforts. PC Tower VR is a dead end where the complexity and hardware costs will never take it the customer base size that justifies developing non-indie content. I don’t think Valve would have even bothered building Index without the Oculus threat.

What?! You give Meta way too much credit

Re: Meta is raising the price of the Quest 2 to 400 USD

#83

I'm shocked that there aren't more multiplayer VR experiences. Yes, sure, there's Pavlov and VR Chat. But unless you have a friend who's into VR Chat, it's remarkably difficult to find a game that can immerse two different people at the same time. It felt a bit ironic that mini golf was one of the most fun multiplayer party games. My wife was like "You should bring over your quest 2!" to our new house -- she already…

there’s a decent amount if you’re into sim-type games. vtol vr looks awesome, elite dangerous can get you that star trek-like experience, plus various racing games.

Re: Meta is raising the price of the Quest 2 to 400 USD

#85

I'm shocked that there aren't more multiplayer VR experiences. Yes, sure, there's Pavlov and VR Chat. But unless you have a friend who's into VR Chat, it's remarkably difficult to find a game that can immerse two different people at the same time. It felt a bit ironic that mini golf was one of the most fun multiplayer party games. My wife was like "You should bring over your quest 2!" to our new house -- she already…

I have a Vive and have played a decent number of hours in VR, and overall like it quite a lot. It's really amazing how readily our brain will "adopt" two floating hands as your own body. I'm bullish on the future of VR gaming. But I do think there's a big hurdle, and that's our inner ear. Teleport-based controls are jank but it seems really difficult to prevent motion sickness when using any kind of movement that tra…

My experience is the same. I thought it would be no problem considering my extensive history with FPS gaming, but my early attempts at joystick navigation within VR were pretty stomach-churning. I'm hoping I can grow accustomed to it, but I doubt we could ever ask this of the more casual crowd. The masses will need to be fed simpler VR-centric games rather than the many hoped-for FPS conversions and sequels.

Re: Meta is raising the price of the Quest 2 to 400 USD

#86

The "metaverse" is swiftly fading into the distance now.

Is "VR" and "metaverse" synonomous by your definition?

I've always been cold on the metaverse hype whilst at the same time remaining a big fan of VR.

However, I don't think VR is about to become mass market in the way some people hype it - and I don't think it needs to. It can remain a healthy niche and things would probably work out better that way.

Re: Meta is raising the price of the Quest 2 to 400 USD

#87
post #84

I would like to declare a new internet law: "VR will have become mainstream when someone posts a VR-related link to HN and the resultant discussion is about the article itself rather than VR in general"

VR will never become mainstream. I’ve been working in VR since 2015 and I don’t use it daily. I don’t know a single person who uses it daily.

Maybe if you’re mildly autistic or remarkably introspective it works for you. For most people it’s a fundamentally alienating experience, like taking LSD but with none of the joy.

VR is fundamentally an industrial technology, good for training and other purposes. For entertainment or home use it’s purposeless. Ask anyone (non techy) who has one. They don’t use it.

The focus on VR is how I know Zuckerberg has no idea what he’s doing. VR is never going to work, not in its current incarnation. It just demonstrated that he has no idea how normal people work, and that he’s decided (for some reason) to completely ignore whatever data they have, which would show him that people just don’t use it.

Re: Meta is raising the price of the Quest 2 to 400 USD

#88

I'm shocked that there aren't more multiplayer VR experiences. Yes, sure, there's Pavlov and VR Chat. But unless you have a friend who's into VR Chat, it's remarkably difficult to find a game that can immerse two different people at the same time. It felt a bit ironic that mini golf was one of the most fun multiplayer party games. My wife was like "You should bring over your quest 2!" to our new house -- she already…

I have a Vive and have played a decent number of hours in VR, and overall like it quite a lot. It's really amazing how readily our brain will "adopt" two floating hands as your own body. I'm bullish on the future of VR gaming. But I do think there's a big hurdle, and that's our inner ear. Teleport-based controls are jank but it seems really difficult to prevent motion sickness when using any kind of movement that tra…

This.

For the good of humanity, I plead with Meta, Valve, Neuralink and whoever it was that just beat Neualink, to join forces to defeat the scourge of mankind - motion sickness!

Please!

Re: Meta is raising the price of the Quest 2 to 400 USD

#89
post #47

Am I the only one who struggles to take the name 'Meta' seriously, and still calls Zuckerberg's empire Facebook? Its a name that straddles pretentiousness and inanity ('That is sooo meta.') too acutely, and I resent them adopting a name of a broader movement of engineering for themselves. Or rather stealing it from https://meta.is/ .

You’re not the only one although I think it’s cool (albeit contrary to personal preferences) to see comments on this thread from people who have positive VR experiences

Re: Meta is raising the price of the Quest 2 to 400 USD

#90
Not surprising unfortunately. When it first came out with its lower price I was pretty sure they were taking some losses in order to lower the barrier of entry to VR. VR has become way more established in the last few years, to the point that having a headset is no longer a conversation piece, so they can raise the entry barrier a little bit now that a lot of people already got through.
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