Apple Mac Studio
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Re: Apple Mac Studio
#82Finally, the replacement to my 2015 iMac 5k.
Re: Apple Mac Studio
#83Earlier quoted context omitted.
Same, I want to run AAA games using these crazy Mac hardwares. A more interesting question will be: how hard it will be to implement such Proton for Mac? Is there any previous project?
Some more donations to Proton’s Patreon would probably help. They only get about $400 / month right now… https://www.patreon.com/protondb
Re: Apple Mac Studio
#84As of the current lineup, Mini is still stuck with 16 GB RAM and a disappointing number of ports.
Re: Apple Mac Studio
#85Great they avoided $1000 stand memes by offering a more reasonable $400 stand. To be more serious looks like a pretty good product that fits well into offices. I stopped working in IT in 2018 but back then SFF was all the rage and a powerful workstation with a smaller form factor will probably be attractive to a lot of customers.
I want a vesa mount one which should be cheaper. Hrumph.
Re: Apple Mac Studio
#86Good to see the kind of computer we can all afford in ten years or so.
Re: Apple Mac Studio
#87More and more I see the M1 chips and I wish Mac worked seriously well for gaming. Would love too see something like Proton but for Mac (given up hopes for native support). I hate that I have my gaming PC and then my Mac for everything else. I have to wonder though what their plan is for the M2. Are they laying the groundwork for when the M2 comes out all of these variants will be ready at the same time? Or a gradual…
Seriously. If Apple supported gaming more I'd be able to drop this PC. Could be the sort of thing that could cause an avalanche of switchers. You'd also pull over the entire games industry into the Apple space. Right now we code on PCs. As Apple silicon gets better, it's gonna be more and more painful to not be able to make use of that.
You mean if gaming supported Apple more, right? The industry's reliance on DirectX and the frameworks that build on it are largely what keep gaming so PC-centric.
If we saw AAA studios embrace macOS-compatible (or better yet Open Source) graphics architecture, the need to have separate gaming PCs (and the insanely expensive GPUs associated therewith) would evaporate.
Re: Apple Mac Studio
#88Earlier quoted context omitted.
Same, I want to run AAA games using these crazy Mac hardwares. A more interesting question will be: how hard it will be to implement such Proton for Mac? Is there any previous project?
Well crazy mac hardware is actually not very good compared to PC graphic cards.
So even if it "only" reaches 3060 levels of performance in games, I think many people would be okay with that. Reality will likely place it somewhere between a 3060 and the 3090.
Re: Apple Mac Studio
#89I'd buy one in a second if only it would support running vmware fusion - I still have to have one foot in Windows world, and not being able to spin-up and old windows vm is a deal breaker for me. (M1 chips won't support it). Sure hope my latest macbookpro with intel chip lasts a while, I fear it may be one of the last ones they make.