95%-ile isn't that good (2020)
81–90 of 161 posts
Re: 95%-ile isn't that good (2020)
#82Earlier quoted context omitted.
> For a lot of people their career is just a way to get paid. As long as they don't get fired that's enough for them. This was one of my hardest earned lessons when I became a manager. Previously I had worked my way into high-performing teams where everybody really cared about doing a good job. I was so surrounded by people with that mindset that I assumed that’s just how everybody in tech operated. Only later did I…
Curious what steps you took to get the most out of your team when some teammates aren't intrinsically motivated? Did you build a sort of incentive structure?
Re: 95%-ile isn't that good (2020)
#83Earlier quoted context omitted.
You sound a bit bitter? You should re-read the comment you replied to carefully. PragmaticPulp doesn't imply that everyone on a PiP is bad a person and should feel bad. For PragmaticPulp's argument it is more than enough that people on the job market skew towards being worse employees. Similarly, people on a PiP skew towards being lower achievers. > IMO, you and every salaried engineer are someone who's willing to se…
Haha, yeah, I got kinda bitter after learning the hard way that Dilbert wasn't a parody You make good points, about that 90% figure and that I shouldn't imply salaried life as exploitation. There's a reasonably healthy free market and the means of production (a laptop) can be fished out of a trash can I came at 90% since Google had 135k employees in 2020, and $209B in revenue. That's $1.5M per person, and then my men…
Yes, I would advise against taking Google as an explanation. As far as I can tell, Google does have some 'secret sauce' that takes in good people and turns that into revenue. And in some sense, the market pays for that secret sauce in the sense that (going by your numbers) they only need to pay out 10% of their revenue as salary. (Though part of that is also just that they have other costs, like actually running data centres.)
I suspect the average employee at Google would find it quite a lot more uncomfortable to get the same total compensation from a company they just founded.
I've worked at Google before, and I've also been on a PIP before.
Re: 95%-ile isn't that good (2020)
#84Trivial to be top 5 percent of the general population at programming Possible to be top 5 percent of the programmers Very difficult to be in the top 5 percent of FANG programmers Nearly impossible to be in the top 5 percent of Google Principal engineers
Re: 95%-ile isn't that good (2020)
#85Earlier quoted context omitted.
> Anyone in the top 5% is definitely that good 1. Overwatch, the competitive ladder, is not a casual game. Everything you mentioned for CS, happens in Overwatch too; it's a esport that had millions invested. 2. The top 5% of CSGO ranked is Legendary Eagle . There is a world of difference between Legendary Eagle and Global Elite (top .75%). And even between those 2 ranks, there are two other ranks . The top 5% isn't t…
At least a few years ago when I was still following the CS:GO scene a lot of pros weren't Global Elite. It takes a different skillset to be able to dominate pubs and to be able to work well in a professional CS team.
Re: 95%-ile isn't that good (2020)
#86Re: 95%-ile isn't that good (2020)
#87Earlier quoted context omitted.
> Being even 50%-ile among professionals for either would certainly be extremely impressive. I think you'd be surprised at how low the bar is. And how people either 1) don't care about actively improving or 2) don't effectively learn from their mistakes. For a lot of people their career is just a way to get paid. As long as they don't get fired that's enough for them. And for other people they never developed a growt…
> For a lot of people their career is just a way to get paid. As long as they don't get fired that's enough for them. This was one of my hardest earned lessons when I became a manager. Previously I had worked my way into high-performing teams where everybody really cared about doing a good job. I was so surrounded by people with that mindset that I assumed that’s just how everybody in tech operated. Only later did I…
Re: 95%-ile isn't that good (2020)
#88Admittedly, I only skimmed this. But within the space of video games, I’m not sure Overwatch is a stunning example since it’s generally a casual game. I’ve been playing various iterations of Counter-Strike and StarCraft for decades. Sometimes with deliberate practice, including reading strategies, playing custom maps to practice certain skills, and watching series aimed at improving level of play. And despite the hun…
> Anyone in the top 5% is definitely that good 1. Overwatch, the competitive ladder, is not a casual game. Everything you mentioned for CS, happens in Overwatch too; it's a esport that had millions invested. 2. The top 5% of CSGO ranked is Legendary Eagle . There is a world of difference between Legendary Eagle and Global Elite (top .75%). And even between those 2 ranks, there are two other ranks . The top 5% isn't t…
EDIT: AFAIK Global Elite starts at about 1600-1700 elo, theres a lot of room above that
Re: 95%-ile isn't that good (2020)
#89Earlier quoted context omitted.
> Being even 50%-ile among professionals for either would certainly be extremely impressive. I think you'd be surprised at how low the bar is. And how people either 1) don't care about actively improving or 2) don't effectively learn from their mistakes. For a lot of people their career is just a way to get paid. As long as they don't get fired that's enough for them. And for other people they never developed a growt…
> For a lot of people their career is just a way to get paid. As long as they don't get fired that's enough for them. This was one of my hardest earned lessons when I became a manager. Previously I had worked my way into high-performing teams where everybody really cared about doing a good job. I was so surrounded by people with that mindset that I assumed that’s just how everybody in tech operated. Only later did I…
That's a false dichotomy[1]
[1] If I am reading you correctly, you're saying that there's two extremes
1. Programmers who enjoy it.
2. Programmers who hate doing anything that resembles work.
But, honestly, those two classes can't be the extreme ends of the spectrum. "People who enjoy programming" overlap significantly with "people who hate doing the work assigned to them".
You make it sound like people who hate doing the work you assigned to them must be people who hate programming.
IME, it's almost the opposite - people who love programming aren't going to be the least bit excited about mindless CRUD duties on an over-engineered stack that has 27 levels of indirection before it even hits the database record.
> Yet they’re out there, in surprisingly large numbers.
It appears that way to you because you are drawing wrong conclusions from your observations. You're looking at devs who hate working on your stack, for your team and extrapolating that to "These devs hate working as a programmer".
IOW, your observations that people hate working is accurate, your conclusion that it must be because they hate programming is not.