Atelier. I had to look that up. Turns out it's French for "artist workshop" . [0] Why not just use the plain English equivalent? But that's not what was interesting. Digging around I noticed http://www.classicalartonline.com Did everyone miss this? Making a dollar in art is difficult. It's so difficult that markets exist to make art to order, to solve some problem. Usually selling a product. Advertising. This really…
This is what happens when one guy practices art every day for nine years
81–90 of 106 posts
Re: This is what happens when one guy practices art every day for nine years
#82Earlier quoted context omitted.
No.
Your mastery of language to articulate your point has brought me to a new level of understanding. My reply to you is "yes." Additionally, I'd like to point out that indeed every hour of deliberate practice does reduce the amount suggested by one hour. Unless you have mastered manipulation of space-time, of course.
I think alnayyir is trying to say that deliberate practice can bring down the 10 year number (which I agree with and is why the rule switched from saying 10 years to saying 10,000 hours) and michael_dorfman is interpreting that statement to be referring to the 10,000 hours number.
My point in the OP was to show that by having a large amount of data, this provides a nice example for understanding why the rule was changed. (But for it to be a good example, it would require someone knowledgeable about art to look over his prior works and pinpoint when exactly he became a 'master' (although this may be a hard thing to do) and to then estimate how many hours of practice was spent to get there.)
Re: This is what happens when one guy practices art every day for nine years
#83Earlier quoted context omitted.
+1, and Honestly this is much more in topic for hackers than "how to avoid to get gamed by your VC in ten rules".
Wait, there's more to hacking than funding and getting acquired?
Re: This is what happens when one guy practices art every day for nine years
#84Its great to see this person's progression! He is obviously very talented and has a real gift. I went through a similar progression as a child. My mother worked as an art teacher at the local YMCA while I was growing up. After school each day I would take the bus to the Y and sit in on her art classes. I became a pretty proficient artist -- technically speaking anyway -- but I never really developed into what I would…
I very much doubt that anyone looking at this guy's early drawings/paintings would say he had any kind of artistic "gift".
For me, the great lesson of looking at his progress is that it's a result of dedication, persistence, and hard work.
As an artist, it's incredibly frustrating for me to hear non-artists tell me how they "just can't draw" or "don't have the talent" and therefore won't even bother to try.
You can do it! But you have to want it enough to walk the long, difficult road.
"anyone can learn to draw and be able to reproduce what they see fairly well (it is really just techniques) but to actually create takes something beyond technical skills. You have to have a vision and courage to express it. MindCandyMan has it."
It's true that his later art especially shows a certain vision that goes beyond mere technical skill. He is fortunate to have managed to tap in to it, as not everyone does. However, I do believe that some sort of artistic vision is latently present in most everyone. But you have to strive to discover and express it over many years of hard effort. It's not something that's handed to anyone on a silver platter.
Re: This is what happens when one guy practices art every day for nine years
#85Pretty impressive. Just keeps pounding the 10,000 hrs rule into my head. I need to make a program a day for 9 years.
There's a limit to how good you can get when the scale of what you've done consists entirely of programs you can accomplish in a day. To get beyond that, you need to work on stuff that's bigger - programs that take years to build, and that take hundreds of engineers, and that explore every nook and cranny of their problem domain.
In the process, you learn about managing large codebases, and refactoring, and scaling, and minimizing complexity, and deleting code, and tons of algorithms and data structures and problem-solving approaches, and communicating with a team, and being patient, and carrying on when you're not sure what the end product you're building will look like or if it'll be any good, and all sorts of other skills. You don't get that by practicing textbook algorithms and language syntax for 10 years.
Re: This is what happens when one guy practices art every day for nine years
#86He mentioned getting a Wacom Intuos tablet. I've been considering getting one, or maybe this new device: http://9to5mac.com/2011/08/30/wacom-introduces-inkling-table... This video turned me on to the Wacom: http://www.ctrlpaint.com/home/category/hardware He discusses tablets at about the 2m mark.
I remember it took about 40 minutes to get used to. Now, I use it all the time, for everything, not just design or illustration. Using a mouse for anything is painfully slow. Trackpads are better, but for speed and accuracy, nothing beats a tablet.
Re: This is what happens when one guy practices art every day for nine years
#87"Nothing in this world can take the place of Persistence. Talent will not; nothing is more common than unsuccessful men with talent. Genius will not; unrewarded genius is almost a proverb. Education will not; the world is full of educated derelicts. Persistence and determination alone are omnipotent. The slogan 'Press On" has solved and always will solve the problems of the human race. ~ C Coolidge
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"Godlike genius.. Godlike nothing! Sticking to it is the genius! I've failed my way to success." --Thomas Edison
"What I had that others didn't was a capacity for sticking to it." -- Doris Lessing
"Let me tell you the secret that has led me to my goal. My strength lives solely in my tenacity." -- Louis Pasteur
"enough shovels of earth, a mountain. enough pails of water, a river" -- chinese proverb
Re: This is what happens when one guy practices art every day for nine years
#88Earlier quoted context omitted.
Have you tried? I used to draw, a lot . As much as this guy but I was a lot younger. People often told me the same thing "I couldn't even draw a cup that looks like a cup!" Sometimes I'd get them to try and if they were a little bit patient they drew something that looked a lot like the first drawing of that mug (Usually not including the shading). I'm fairly confident that most people could draw that first mug if th…
I'm fairly confident most people could do most things if they really wanted to, but it seems like most people don't. This is partially a function of time—no one has the time to do everything in the world—but I do wonder about the people who seemingly don't do anything well, or who don't believe they can do anything well. It often seems like they haven't really tried.
But many people waste a lot of the time they do have in their life -- playing mindless games, reading/watching absolute trash, surfing the web or any number of other absolutely useless activities.
It's very difficult to really dedicate yourself to getting better even at a single skill over many long years. There are always distractions and a lot of boredom and self-criticism to overcome. It's painful and hard, and many people just don't have the willpower to do it.
Re: This is what happens when one guy practices art every day for nine years
#89Interestingly, he's pretty close to (but still under) the ten year mark for getting mastery that Peter Norvig wrote about in an essay about mastering programming. ( http://norvig.com/21-days.html ). (This was before the rule changed to 10,000 hours.) It could be interesting for someone more knowledgable about art to indicate at what point he hit 'mastery' (assuming that has already happened) and to then estimate how…
Deliberate practice can bring that number way down.
Re: This is what happens when one guy practices art every day for nine years
#90Ten years ago, I was goofing around with an old copy of Cakewalk and clumsily aping elements of cinematic soundtracks in General Midi with a keyboard at my parents' house. I just kept at it, though, observing how the pieces worked together in music I liked, developing an ear for harmony, composing lots of throwaway stuff and a few occasional good ones. Over the years, I acquired a bit of synth hardware, took a tiny bit of music in college, later moved from hardware to soft synths, picked up bits of music theory and sound engineering, and never stopped making things (at least for long). I still don't consider myself a master by any means, but I enjoy what I compose. Perhaps most importantly, it's a creative process I find incredibly rewarding, even if I'm not scoring any indie games or films.