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Thank You, Valve

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Re: Thank You, Valve

#82
post #56

I dig most of this article, and I do applaud the work Valve is doing for the Linux gaming ecosystem, but I draw a line at supporting kernel level anti-cheat drivers. That trend in gaming bothers me to no end, and I refuse to knowingly install a game that features one. The presence of 15 year old script kiddies using aimbots does NOT IN ANY WAY justify having kernel level control over my machine, Linux or otherwise. V…

If I played competitive video games seriously I would absolutely want them to take cheating seriously and take any necessary measure to stop it. At the same time I think they should also make the most serious kernel/driver level anti-cheat software optional. If you don't to want to install it you can still play the game, just not on any of the 'pro' servers. Think of it a bit like doping tests in sports. As long as y…

The serious cheats in competitive games these days don't rely on hacking the game anymore. They use a separate computer connected taking your HDMI out as an input and then controls your mouse and keyboard inputs. They use ML models and OpenCV. You watch the second computer's monitor and it draws huge boxes around things you shoot and it assists your aim. It doesn't even have to be a PC game, you can do the same with consoles and a computer.

Kernel level anti-cheat is meaningless.

Re: Thank You, Valve

#83
post #52
post #41

Earlier quoted context omitted.

> Great, now you are stuck with a closed standard, with a closed OS, where you can't run the programs you want. The DRM anticheat drivers turn Linux PCs into a closed standard, closed OS platforms where your software kills itself (even if it's single-player) when you step out of the locked down platform. You're trying to picture a difference where there is none.

This gets me thinking. They could strike deals with AMD and Nvidia to bundle some anticheat mechanisms in their proprietary Linux drivers.

If I’m not mistaken, SGX was/is available to programs on Linux.

Re: Thank You, Valve

#85
I hope Valve brings something like they have done for Linux to macOS.

I opened Steam the other day, and by default it’s filtered to only show the games my system can play. I was curious how many games I’d lost to Apple dropping support for 32 bit, I’d never looked before. I can play 94 of my 345 Steam games.

My heart literally sunk when I saw this.

Re: Thank You, Valve

#86
Thanks Valve, indeed.

But no, 2022 will also not be the year of the Linux desktop. I compare Wine with ductape. It works but don't ask how. It's fine for casual gamers, but these are few.

The year of the Linux desktop will only come when all the developers treat Linux as a native compilation target. When Linux has all the drivers. As long as games get "emulated" on Windows in Linux, people will always choose Windows.

Re: Thank You, Valve

#87

This is great but I still dislike that valve has no customer support whatsoever. They also offer no refunds for errors in their system. I've been in situations where I purchase something off the market and it says "could not find an item at that price" and purchases it anyway without updating the screen. This resulted in me having multiple of the same item and they wouldn't even acknowledge the issue. I'm anti steam…

I have refunded a number of items on steam for a number of reasons and all it took was filling out some online forms and waiting a bit. While I never spoke to a person I never had an issue. Steam also has a posted refund policy: https://store.steampowered.com/steam_refunds/

Re: Thank You, Valve

#88
post #68

Earlier quoted context omitted.

I have. Many times. Yes, its a bit of a bummer. No, it still doesn't justify Tencent being able to see more about what is going on in my machine better than I can. Video games are a hobby for 99% of people out there, including myself. I can do without a plaything if it means not handing over the keys of the computer I built with my own hands to nefarious actors. That is FAR AND AWAY more important to me, and I'd hope…

Wild how this turned from "I don't want a game-related kernel-level driver in my system" to "I don't want China spying on me" in one reply. You lost me there to be honest, if you think the "true" purpose of anti-cheat drivers is for a foreign power to spy on us boring ordinary uninteresting people. But you are correct in saying that it's a personal choice for everyone to make for themselves, based on how much they va…

> Wild how this turned from "I don't want a game-related kernel-level driver in my system" to "I don't want China spying on me" in one reply.

Fair criticism. I used Tencent as the example as they are one of the most prominent offenders. I don't trust any company to install these drivers, period, Chinese or otherwise.

> You lost me there to be honest, if you think the "true" purpose of anti-cheat drivers is for a foreign power to spy on us boring ordinary uninteresting people.

That's fine, but I definitely don't think keeping your "gaming experience" as hacker free as possible is the primary goal of these programs. I've worked in software too long to not know better.

Re: Thank You, Valve

#89
post #30

Is it too little, too late? Microsoft now owns a lot of the biggest game franchises through the Activision and Bethesda acquisitions, and I wouldn't be surprised if they actively block Proton support by using UWP or Windows-specific anticheat.

> and I wouldn't be surprised if they actively block Proton support by using UWP or Windows-specific anticheat

Surely this wouldn't make any sense for them strategically? They want as many people playing and making noise about the franchises they own as possible - especially multiplayer.

Re: Thank You, Valve

#90
post #56

Earlier quoted context omitted.

If I played competitive video games seriously I would absolutely want them to take cheating seriously and take any necessary measure to stop it. At the same time I think they should also make the most serious kernel/driver level anti-cheat software optional. If you don't to want to install it you can still play the game, just not on any of the 'pro' servers. Think of it a bit like doping tests in sports. As long as y…

I agree but it should only be present for pro competitions (and by pro I really mean playing is their job).

Why not let the players decide if they want to play on the 'serious' server with serious anti-cheat or on 'fun' server with minimal checks.
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