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Sony to buy video game maker Bungie in $3.6B deal

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81–90 of 263 posts

Re: Sony to buy video game maker Bungie in $3.6B deal

#81
post #78

Sony didn't want to do this. Microsoft forced their hand. I'm sure Sony is terrified of a world where MS keeps buying up hugely popular cross platform games and shutting them off. Sony said they want to keep Bungie cross platform. Maybe they're doing this to barter for Call of Duty with MS.

Supposedly it's been in talks for over five months, so unless someone at Sony also knew about the Microsoft deal (which is, of course, possible) it doesn't appear to be directly in response to it.

Re: Sony to buy video game maker Bungie in $3.6B deal

#82
post #78

Sony didn't want to do this. Microsoft forced their hand. I'm sure Sony is terrified of a world where MS keeps buying up hugely popular cross platform games and shutting them off. Sony said they want to keep Bungie cross platform. Maybe they're doing this to barter for Call of Duty with MS.

Of all the companies they could buy, this one certainly feels the most… Spiteful.

Re: Sony to buy video game maker Bungie in $3.6B deal

#83

Let’s hope this goes better for Bungie than when Microsoft owned them. It’s kind of funny that they’d get out from under the thumb of one corporate overlord only to find a new corporate overlord 15 years later. I guess that points to how unbelievably hard it is for independent game developers to survive, and it makes me kind of sad. If it can happen to Bungie or Blizzard, it can happen to any game developer. Gamers a…

Halo 1-3, ODST and Reach what exactly went wrong for Bungie when they were under Microsoft?

Microsoft, Activision, Sony they were never truly independent no studio these days can afford too.

Game development is a mess and a very expensive mess at that, you need a sugar daddy if you would to survive.

Re: Sony to buy video game maker Bungie in $3.6B deal

#84

I know bungie doesn't own the halo ip anymore, but wow . Bungie, halo, and microsoft will forever be linked in my mind. The fact that sony is going to buy them? I feel like hell has frozen over. What's next? MS buying naughty dog?

For my money the best IP that Bungie ever produced was "Myth", specifically The Fallen Lords & Soulblighter. Sadly, they sold it off to Take Two Interactive who botched the 3rd game in the series and killed off the franchise. I wish I could buy the IP off of Take Two and revive it, but until then I just have to settle for playing the modern ports that are still being maintained.

Myth was absolutely fantastic. They recently put a Claymore from it in Destiny, sadly it's not nearly as good as the shotgun from Marathon or the grenade launcher from Pathways into Darkness.

Re: Sony to buy video game maker Bungie in $3.6B deal

#85

I know bungie doesn't own the halo ip anymore, but wow . Bungie, halo, and microsoft will forever be linked in my mind. The fact that sony is going to buy them? I feel like hell has frozen over. What's next? MS buying naughty dog?

For my money the best IP that Bungie ever produced was "Myth", specifically The Fallen Lords & Soulblighter. Sadly, they sold it off to Take Two Interactive who botched the 3rd game in the series and killed off the franchise. I wish I could buy the IP off of Take Two and revive it, but until then I just have to settle for playing the modern ports that are still being maintained.

Myth II still gets rounds at local LAN parties, in part because of its modding scene.

Re: Sony to buy video game maker Bungie in $3.6B deal

#86
post #56

Let’s hope this goes better for Bungie than when Microsoft owned them. It’s kind of funny that they’d get out from under the thumb of one corporate overlord only to find a new corporate overlord 15 years later. I guess that points to how unbelievably hard it is for independent game developers to survive, and it makes me kind of sad. If it can happen to Bungie or Blizzard, it can happen to any game developer. Gamers a…

I hear that metric a lot - dollars per entertainment-hour. It's an interesting metric - but it's also important to remember the 1.5 hour Marvel film almost certainly took more human hours in the input side than virtually any video game. At least, my 10k hours in StarCraft took far far far fewer human hours to produce than my 1.5 hours watching the Avengers. Sort of a "labor theory of value" for entertainment pricing,…

Do you not remember beating StarCraft and watching the ending credits scroll?

It's a giant wall of text for 30 minutes.

Re: Sony to buy video game maker Bungie in $3.6B deal

#87

Can't wait to see the new IP Bungie will have for Sony to publish ;)

We don't know much about the new IP yet, other than:

1. 2025 is the target for launch

2. some job postings have indicated that it's probably cooperative multiplayer in some form

Re: Sony to buy video game maker Bungie in $3.6B deal

#88
post #77

Outside looking in, this feels like a far more valuable acquisition than Activision for $69B. Call of Duty is valuable, but Microsoft has already said they don't intend to remove it from PlayStation. That could change, but so could CoD's importance to the video gaming industry as a whole: its popularity has dropped with essentially every release since BLOPS2. Outside of CoD: AB is a shadow of its former self; IMO the…

Microsoft didn't buy Halo. They bought Bungie, then used them to make Halo. They spin them off, keeping then Halo franchise.

Okay, technically Bungie was working on a RTS game called Halo when MS bought them, but it was after the purchase it shifted genres and found its groove.

In other words, this "echo" isn't really what you are saying.

Re: Sony to buy video game maker Bungie in $3.6B deal

#89
post #6

Another one! I'm interested to see how this plays out. Most of Microsoft's acquisitions in recent years have been failures. Studios that had been making iconic games were acquired by Microsoft and in short order were only making shovelware (see Rare post acquisition). Sony doesn't seem to have the same problem. Sucker Punch and Insomniac are good examples of this, their output has been as good as ever since being acq…

Rare was acquired in 2002 and their list of games since doesn't look like shovelware to me [1]. Yeah, there's some misses, but there's also some great games in there. The worst ones are the ones tied to Kinect and MS has abandoned that venture. Also, MS acquisitions from the last 5 years have released standout games: Psychonauts 2 and Forza Horizon 5 are two that I played and loved and are certainly not "shovelware"…

>>Rare was acquired in 2002 and their list of games since doesn't look like shovelware to me

I don't know.... Honestly Rare was just as good if not better than Nintendo themselves. And that's a nearly impossible feat.

The n64 did as well as it did because of Rare. GoldenEye, Perfect Dark, Banjo, Diddy Kong, Donkey Kong, Jet Force Gemini etc.. post-acquisition, Rare didn't made the same sort of games. So maybe they found new fans, but the old fans hated it. Myself included.

Re: Sony to buy video game maker Bungie in $3.6B deal

#90
To me the best explanation for this is as mutually-assured-destruction insurance if Microsoft takes the biggest title in the Activision portfolio, Call of Duty, away from Playstation.

As a Sony fan, I'm cautiously optimistic that the relationship could be more fruitful than that. I don't know what Sony's creative secrets are, but they seem good at ushering high quality, interesting games with broad appeal into existence, sort of akin to what you see at HBO or Pixar. I would love to see them exert that influence on a big multiplatform game.

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