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iPhone vs Android app sales: numbers from an indie developer

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Re: iPhone vs Android app sales: numbers from an indie developer

#81
post #38

Earlier quoted context omitted.

Would you mind disclosing your sales for the past week? What did you do (without pushing an update) that made it shoot up so much? http://www.appannie.com/bridgebasher/ranking/history/#view=g...

I have another app, SimplePhysics, which is a far better app, and I made it free last week. I have a notification in it that says: "If you like SimplePhysics, then you should check out my other game, BridgeBasher!" and redirects them to the download page for BB. Since SP is free, it's getting around 80k-100k downloads per day, and really driving sales for BB.

80k dowloads a day? really thats crazy

and this is on the android platoform?

Re: iPhone vs Android app sales: numbers from an indie developer

#82

Earlier quoted context omitted.

I have another app, SimplePhysics, which is a far better app, and I made it free last week. I have a notification in it that says: "If you like SimplePhysics, then you should check out my other game, BridgeBasher!" and redirects them to the download page for BB. Since SP is free, it's getting around 80k-100k downloads per day, and really driving sales for BB.

80k dowloads a day? really thats crazy and this is on the android platoform?

this is on iPhone. SP was top 10 overall paid at one point so not surprised free version gets that much.

Re: iPhone vs Android app sales: numbers from an indie developer

#84

you said you are ranking 250ish on android right now. what is the best way to find your ranking on android? is their a website or tool or did you just go on the market and scroll down and counted till you saw your app? awesome numbers btw! thanks!!

market.android.com and click on Top Paid. I think I've dropped as of late.

Re: iPhone vs Android app sales: numbers from an indie developer

#85

Earlier quoted context omitted.

Damn, you are doing well. Is it just you behind this operation?

only me full time. I hire contractors for graphics and some programming. Android is handled mainly by a friend of mine and we have a 50/50 revenue share. I also have another iPhone app that sells much better but it came out recently so I haven't had a chance to port to iPad or Android yet.

Is the 50-50 revenue share for all revenue or only for Android?

Re: iPhone vs Android app sales: numbers from an indie developer

#88

Earlier quoted context omitted.

only me full time. I hire contractors for graphics and some programming. Android is handled mainly by a friend of mine and we have a 50/50 revenue share. I also have another iPhone app that sells much better but it came out recently so I haven't had a chance to port to iPad or Android yet.

Is the 50-50 revenue share for all revenue or only for Android?

android only

Re: iPhone vs Android app sales: numbers from an indie developer

#89

It may be worthwhile for me to chime in here with my own stats, which are far less impressive than bignoggins. I recently ported my iOS app, BridgeBasher, to Android. I took a different route though. Since I had no users on Android, I thought the best thing to do would be to create an ad-based version on Android, mostly because I've heard a lot of people say that Android users are less likely to pay for apps. I decid…

My problem with Mobclix was actually getting payment. For the first three months they only paid me after I waited the 90 days and contacted them numerous times asking why I hadn't gotten paid. After the third month they stopped responding to me completely and last week out of the blue I finally got paid for advertisements from more than a year ago.

Re: iPhone vs Android app sales: numbers from an indie developer

#90

Do you have any automation test? How's the testing and build infrastructure in both Android and iPhone/iPad? Would love to be able to automate the build/test/deploy using some sort of continuous integration or something.

Take a look at Jenkins CI -- it can do automatic builds and tests for Android and iOS.
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