Live data from Hacker News

Show HN: I'm 48 and finally learning how to be a game developer

apps.apple.com

81–90 of 258 posts

Re: Show HN: I'm 48 and finally learning how to be a game developer

#81
Looks great! I spent a lot of time playing Escape The Red Giant, a flash game, which looks similar in mechanics (perhaps an inspiration?)

https://www.kongregate.com/games/oopixel/escape-the-red-gian... (requires flash)

https://www.youtube.com/watch?v=dW9zSXFy0rw

Re: Show HN: I'm 48 and finally learning how to be a game developer

#82
post #42

Earlier quoted context omitted.

Congrats on the release! I can only say anecdotally from my own experience, but the games we had listed for a price got 1% or less of the downloads of the same game after we made it free. People complain about free with IAP, but the $ shows otherwise.

Mysterydip, how do the sales compare of a game with IAP vs one with an upfront cost? (I ask as it is conceivably that fewer than 1% of people who get the IAP version pay, in which case you've made as much either way).

I've not done IAP, just ads and amazon underground (which has since been cancelled). My games weren't geared for IAP. Underground by far made us the most. To be sure there's companies squeezing every last drop psychologically out of its free users, and it irks me to no end. Games are supposed to be fun.

Re: Show HN: I'm 48 and finally learning how to be a game developer

#84

Congrats! It's absolutely refreshing to dust off an old hobby and do something with it! I'm only 28, but during the pandemic I decided to dust off my old electronics hobbies that fell by the wayside when the mobile app boom started. Middle school and early high school me thought I was going into robotics, but the iPhone came out the year I started high school. When the App Store came out the following year, the smart…

Thanks! I've always been fascinated by electronics and I so envy people in that domain. I bought an Arduino board (sorry if that's totally kiddie to you) and some parts and so far, my son and I have made a little robot that runs very inefficiently on 9-volt batteries. I just want to plug the damn thing in to overcome the power issue.

Re: Show HN: I'm 48 and finally learning how to be a game developer

#86
post #81

Looks great! I spent a lot of time playing Escape The Red Giant, a flash game, which looks similar in mechanics (perhaps an inspiration?) https://www.kongregate.com/games/oopixel/escape-the-red-gian... (requires flash) https://www.youtube.com/watch?v=dW9zSXFy0rw

I've never played that but huh, it's freaky how the mechanic and game loop are similar. There's even food flying around! Thanks for showing this to me, I will probably crib some stuff for an update. It's really cool. But I hope that floating baby finds a safe planet!

Re: Show HN: I'm 48 and finally learning how to be a game developer

#87

Earlier quoted context omitted.

Congrats on the release! I can only say anecdotally from my own experience, but the games we had listed for a price got 1% or less of the downloads of the same game after we made it free. People complain about free with IAP, but the $ shows otherwise.

This is something that's a dilemma for us. Thanks for your input!

I started out same as you, charge a dollar or two for a quality game seems like a fair trade. But I can't count how many conversations I had with people who would balk at 99 cents while either holding their $5 daily latte or paying another $10 for gems/energy for the "free" game they were playing. It's frustrating but the mentality of the mobile market. There are good/ethical and bad ways to approach it, though. I wouldn't do anything rash with your first game; let it be as-is out there for a while and try different ways to advertise or work with user feedback and see how it develops.

Re: Show HN: I'm 48 and finally learning how to be a game developer

#90

I like the spirit :) keep up the good work! By the way, do you have a blog or a github account? I am quite comfortable finding useful information and lately I have collected a good amount of game development libraries and resources that could help me become a better programming adventurist.

Mind sharing please? I am in the lookout for game dev libraries and resources as well. I am at the unity stage now and i dont much to share in exchange tho. Thank you!
Post reply on HN