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The Shortest Possible Game of Monopoly (2010)

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Re: The Shortest Possible Game of Monopoly (2010)

#82

Earlier quoted context omitted.

The problem is the auction mechanic is too complex for young kids so it rarely gets taught. The second problem is young kids make dumb moves causing themselves to go bankrupt really quickly which causes crying/tantrums/etc so parents and older siblings do everything possible to make the game eat up as much time as possible (e.g. house rule - giving out cash on free parking)

With full auctions and adults going at it, Monopoly is brutal, mean and not really fun for kids. As a kid I would get knocked out super quick by my uncle, who would then typically have a 6 hour non-stop Monopoly throwdown with my mother after they eliminate the casuals. Everyone else who played would get their feelings hurt but those two were absolutely brutal with each other and loved it.

If they're playing for six hours after other people have been eliminated, either they're also casuals or they have house rules that are keeping money in the economy.

Re: The Shortest Possible Game of Monopoly (2010)

#83
post #75

Earlier quoted context omitted.

whaaat? I never knew there were auctions if another player didn't purchase. does it occur when a player doesn't have the money to purchase yet too? the fandom wikipedia page says "Interestingly, this is one of the most-often overlooked aspects of the game." ya don't say.

I read the rules of the Swedish version again. It's very specific in that if it isn't bought, it HAS to be auctioned and it HAS to be sold and that any amount can be bid.

A very useful thing if you know everyone else is low on cash. More than once I've landed on an expensive property I wanted, but sent it up for auction knowing that nobody else could afford to bid up to face value.

Re: The Shortest Possible Game of Monopoly (2010)

#84
post #53

Earlier quoted context omitted.

A rainy weekend with a couple young kids. I normally wouldn't either, but I remember "being them" as a kid -- asking my parents/grandparents to play Monopoly whenever possible, so I try not to resist despite the time commitment the game requires.

Check you are using proper rules. There are many house rules prolonging the game (no auction, money collected on free parking, uneven house building, limiting numbers of houses in the game, ...) After reading the rules you can use the time they save arguing rules and why some wants to use house rules ...

Houses and hotels are limited by the official rules. There are 32 houses and 12 hotels.

Re: The Shortest Possible Game of Monopoly (2010)

#85
post #22

Earlier quoted context omitted.

You don’t even need that second roll. If, in that auction, a player bids more than the cash they have, they go bankrupt immediately ( https://www.hasbro.com/common/instruct/monins.pdf doesn’t say such bids are disallowed, and does say “The buyer pays the Bank the amount of the bid in cash” and “You are declared bankrupt if you owe more than you can pay either to another player or to the Bank.”) This can happen after…

You don't need the first roll either. At the very beginning of the game, offer your opponent $1,600 in return for a 50% stake in all the rents they collect for the rest of the game. Your opponent accepts, and you can't pay. Game over.

You don't even have to play. Just declare you win and if the other person agrees it's game over.

Re: The Shortest Possible Game of Monopoly (2010)

#86
post #53

Earlier quoted context omitted.

A rainy weekend with a couple young kids. I normally wouldn't either, but I remember "being them" as a kid -- asking my parents/grandparents to play Monopoly whenever possible, so I try not to resist despite the time commitment the game requires.

Check you are using proper rules. There are many house rules prolonging the game (no auction, money collected on free parking, uneven house building, limiting numbers of houses in the game, ...) After reading the rules you can use the time they save arguing rules and why some wants to use house rules ...

The limited number of houses is part of the official rules and also a key strategy. If you get a few monopolies and build them all to four houses, you block everyone else from building houses.

Re: The Shortest Possible Game of Monopoly (2010)

#87

Earlier quoted context omitted.

Be the banker, embezzle the hell out of the bank, never worry about making rent. Eventually you’ll be discovered: “Hey! You’re cheating!” “Huh? I thought that’s what this game was about. Y’all started it with that Free Parking nonsense.”

There is an actual official version of “Cheaters Monopoly.” The rules are beyond convoluted, likely encouraging second derivative cheating.

I (unfortunately) have a copy of that. It much more quickly results in tables being flipped; which I guess is good?

Re: The Shortest Possible Game of Monopoly (2010)

#88
post #71

Earlier quoted context omitted.

Or, due to how tedious the game can sometimes be people ignore it because it’s too mouth work.

> due to how tedious the game can sometimes be people ignore it because it’s too [much] work. The view that the game is tedious is directly caused by not reading the rules. Monopoly is in an odd position where everyone is convinced they know what it's like, and yet nobody knows how to play it. Turns out, if you play it according to the rules, it is not at all similar to the version with rules you made up.

It still is not fun as a game though.

- For people uncomfortable with cut throat competition, this game is winner take all.

- For competitive people, victory is 90% luck and therefore unsatisfying.

- The game is decided halfway through the game time, the rest is the inevitable victory of the leading player.

Re: The Shortest Possible Game of Monopoly (2010)

#90
post #88

Earlier quoted context omitted.

> due to how tedious the game can sometimes be people ignore it because it’s too [much] work. The view that the game is tedious is directly caused by not reading the rules. Monopoly is in an odd position where everyone is convinced they know what it's like, and yet nobody knows how to play it. Turns out, if you play it according to the rules, it is not at all similar to the version with rules you made up.

It still is not fun as a game though. - For people uncomfortable with cut throat competition, this game is winner take all. - For competitive people, victory is 90% luck and therefore unsatisfying. - The game is decided halfway through the game time, the rest is the inevitable victory of the leading player.

I've played the game a number of times as a deployed troop just for something to pass the time which can also be mildly entertaining for some people.
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