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Show HN: CS Weapons – Counter-Strike weapon data comparison app

csweapons.com

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Re: Show HN: CS Weapons – Counter-Strike weapon data comparison app

#82

Kind of off topic, but I've really lost interest in a lot of "traditional" FPS games like CS and even CoD over the course of lockdown. Myself and my friends who played Halo for years have since migrated to more tactical and realistic games like Arma and Escape from Tarkov. EFT especially offers a lot more depth than these types of games. CS just felt formulaic after a while and there was an element of discovery that…

CS is basically an alternative to the Quake formula of arena shooters, yet both types of game are still arcadey arena shooters.

Games like Arma can't really be compared to CS. They're completely different games with only superficial similarities (same camera angle, and the presence of guns).

> Maybe it's part of getting older, and if we're still going to play video games they need to be more of an extreme technical challenge for them to be fun for us.

This is definitely a factor. Games like CS, Street Fighter, etc are highly skill and knowledge based, but lean very very heavily on reaction times and stamina.

Even though there's absolutely nothing stopping older players from competing in those (and there are many that do), I think most people just don't find that's something they want to bother with as they age. I'm still in my 20s, but I'm finding the intense pace of CS hard to keep up with compared to when I was in my teens, even though the game hasn't changed (if anything, I'm more skilled today than back then).

Re: Show HN: CS Weapons – Counter-Strike weapon data comparison app

#83

I love CS. I mean I love the franchise as a whole but the original was such a breath of fresh air in what 2000. The gunplay is so good. It's unfortunate that even today it is impossible to play without hearing 4chan racial slurs for the lulz. Very toxic community.

Disabling voice chat makes the game so much better. Can't do that if you're playing competitively, but if you do play comp without a team you're going to have a bad time anyways.

> It's unfortunate that even today it is impossible to play without hearing 4chan racial slurs for the lulz. Very toxic community.

That comes with the territory. Edginess and homophobia are the hallmarks of male adolescence. The more value society places in a slur, the more appealing it becomes.

Games that skew younger and have more female players encounter this problem less. For example, Overwatch has much less of that kind of thing.

Is it human nature? Bad parenting? Cultural influences? Who knows. The good news is that most of these kids will grow up to be normal pleasant adults.

Re: Show HN: CS Weapons – Counter-Strike weapon data comparison app

#84
post #36

As an ex-pro CS player (circa 2003-2007), this is pretty neat. Unfortunately, even though CS might have a fairly deep weapon pool, only a very small subset of weapons are actually used in competition (I'd wager 85+% of gameplay mostly involves the M4, AK, AWP, Deagle, and USP/Glock). Situationally, a few weapons would be interesting to compare (the MAG-7 and Scout come to mind), but the tool isn't particularly useful…

I played CS very non-professionally right at that same time. My go to weapon was the AUG/Bullpup. It seemed to me to have the best combination of spread/range/firing speed/damage. Curious why it didn’t make the cut. Edit: before I got into CS I played a lot of Delta Force and got pretty good at it. I was very proud of my screenshots where I won matches with a 30+ point lead. My weapon of choice there was a heavier ma…

It has had a few times where it’s been meta in niche situations even in later iterations of CS

Re: Show HN: CS Weapons – Counter-Strike weapon data comparison app

#85

Kind of off topic, but I've really lost interest in a lot of "traditional" FPS games like CS and even CoD over the course of lockdown. Myself and my friends who played Halo for years have since migrated to more tactical and realistic games like Arma and Escape from Tarkov. EFT especially offers a lot more depth than these types of games. CS just felt formulaic after a while and there was an element of discovery that…

I wish that the big studios would find a market for games with more depth. There is soooo room for innovation! Imagine what a AAA budget could do for a game like EFT.

I have a love of battletech and mechwarrior.

I want to see mechwarrior add a Natural Selection/Battlefield mechanics IE one person is a commander with top down overview. Even if that top down commander is only for enemy AI to give them a bit better intelligence it would be nice.

Or add infantry units, tanks, hovertanks, airsupport roles.

I would love to see space battles and the larger galaxy strategic map come into play and have it play out on multiple levels.

So much they could do. But likely won't.

Re: Show HN: CS Weapons – Counter-Strike weapon data comparison app

#87
post #36

As an ex-pro CS player (circa 2003-2007), this is pretty neat. Unfortunately, even though CS might have a fairly deep weapon pool, only a very small subset of weapons are actually used in competition (I'd wager 85+% of gameplay mostly involves the M4, AK, AWP, Deagle, and USP/Glock). Situationally, a few weapons would be interesting to compare (the MAG-7 and Scout come to mind), but the tool isn't particularly useful…

I think the most useful feature is the damage fall off at range. It would be nice to visually see how far away a target is when you adjust the feet away/units away.

Great idea! I had plans to add in a few examples for context, but showing that visually is something I hadn't considered yet; thanks for the feedback :)

Re: Show HN: CS Weapons – Counter-Strike weapon data comparison app

#88

Kind of off topic, but I've really lost interest in a lot of "traditional" FPS games like CS and even CoD over the course of lockdown. Myself and my friends who played Halo for years have since migrated to more tactical and realistic games like Arma and Escape from Tarkov. EFT especially offers a lot more depth than these types of games. CS just felt formulaic after a while and there was an element of discovery that…

Games like Tarkov, ARMA mods (DayZ, breaking point, etc), and EVE are just not fun for casual players though.

It just isn't fun if I have an hour to play and I immediately die to someone who has played 18 hours/day for the entire lockdown and I permanently lose the item I worked several days to get.

Re: Show HN: CS Weapons – Counter-Strike weapon data comparison app

#89
post #45

Earlier quoted context omitted.

Global Offensive yeah. It's pretty much taken in both the 1.6 and Source communities at this point (though I'm sure both have some dedicated players remaining).

I loaded up 1.6 a month ago, got into an iceworld game, brought back lots of memories. Crunch Crunch Crunch

I miss the vehicle game modes in 1.6.

They were so wonky and fun!

Re: Show HN: CS Weapons – Counter-Strike weapon data comparison app

#90
post #36

As an ex-pro CS player (circa 2003-2007), this is pretty neat. Unfortunately, even though CS might have a fairly deep weapon pool, only a very small subset of weapons are actually used in competition (I'd wager 85+% of gameplay mostly involves the M4, AK, AWP, Deagle, and USP/Glock). Situationally, a few weapons would be interesting to compare (the MAG-7 and Scout come to mind), but the tool isn't particularly useful…

I played CS very non-professionally right at that same time. My go to weapon was the AUG/Bullpup. It seemed to me to have the best combination of spread/range/firing speed/damage. Curious why it didn’t make the cut. Edit: before I got into CS I played a lot of Delta Force and got pretty good at it. I was very proud of my screenshots where I won matches with a 30+ point lead. My weapon of choice there was a heavier ma…

There was a cultural agreement to not use those weapons. Back then the community had to create rules for the game.
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