Nobody designs for small iPhone devices anymore
81–90 of 267 posts
Re: Nobody designs for small iPhone devices anymore
#82If it is really only 1% of the people with iphones that you are messing up... that is a gamble I would take.
This app will look good for 99% of the wallets who own this phone, the other 1% of the wallets have the cheap phone. By having the smaller device it implies (no matter if this is true or not) your spend will/could be less.
To me IOS is such a closed inbred ecosystem apps SHOULD look good on all of the devices.
Re: Nobody designs for small iPhone devices anymore
#83Re: Nobody designs for small iPhone devices anymore
#84> Also, I don’t care if the statistics for small devices is less than 1%, it’s just pure respect for those users. Thanks. This attutude of respect on the UI side is why I'm tempted by the Apple platform. Unfortunately it looks like it's not as perfect as hoped initially and there's a lot of disrespect on other ends.
Apple devices are full of dark patterns (to get you to enable "upload everything always to iCloud") and bad UX. Even super basic stuff like the alarm clock ("bedtime") has become a Rube Goldberg-esque nightmare, and good UX elements have been replaced with garbage in other places as well. For example, setting the time of an alarm requires you to drag in a 5x5 mm area for hour and minute, respectively. Not only is tha…
But even before that it had UI issues. While I had no problems with it, a friend of mine, a seasoned UI and web specialist and Apple fanboy no less, couldn't for the life of him figure out how to set a basic alarm until I hinted "you need to press 'edit alarm' at the top"; he just didn't notice that option being there.
Re: Nobody designs for small iPhone devices anymore
#85Re: Nobody designs for small iPhone devices anymore
#86If you’ve been rocking the original SE you’d know even better. Such a shame, it’s the best size phone I’ve had.
Re: Nobody designs for small iPhone devices anymore
#87Clubhouse - maybe it's an issue that the UI on the right isn't disappearing completely, but maybe that's by design. Anyway, nothing is clipped/truncated
Spotify - the "now plating" bar's height isn't added to the scrollview's content inset. Not a small screen issue since it's on the vertical axis and content is scrollable.
Globe Telecom - yes, this could count as one (with the tabbar).
CloudMd - that's just probably hardcoding the status bar's height, nothing is truncated/out of view.
Foodpanda - that side menu is actually scrollable. y letter is cut off, ok. Nothing you can't access.
Google Maps - this is a design decision, same ratio of map/list height on my iPhone XS. You can either view the map or the list in full screen
Headspace - navigation/status bar issue, just bad coding local bank - yes, this counts as well
Lalamove - yes, 2 textfields are too much
Shortcuts - scroll up?
I do agree that small screen devices aren't getting enough focus on this regard.
edit: formatting
Re: Nobody designs for small iPhone devices anymore
#88A big part of the problem is people just not following the guidelines. If you have a toolbar with buttons that have labels, it’s not going to fit. But if you’re following the guidelines, you don’t have labels and it fits. If you have a list with a refresh button on the bottom you have to scroll to see that button on a small screen. But if you use the standard pull to refresh control, you don’t even need the button. I…
The custom buttons without labels are a pet peeve of mine actually. I can never guess what the buttons do when they only have pictures and each app use their own icon set. There are some apps that use standard buttons that I recognize but far too many want to be fancy and roll their own making the app practically unusable unless you guess correct or press all buttons to see what they do. But you are correct in that i…
Why else would you need a special ‘discover these precious diamonds’ button in the toolbar, with the useful paths hidden in the hamburger menu and then patched over with parallel navigation from the ‘quick action’ buttons on the ‘dashboard’ (of which half is dedicated to ‘Offers & Promos’ and ‘Lifestyle’)
It’s almost as if the app has a fixed position ad that floats over half the screen and the article is complaining the useful information is so hard to see because they didn’t test on small iPhones.
Re: Nobody designs for small iPhone devices anymore
#89Earlier quoted context omitted.
I'm still using the iPhone SE (2016) as my daily driver. I find overall it's fine, only occasionally does a button get cut off by the screen size with no recourse.
I’ve been confused by the “share” window where the screen dimensions cut content off perfectly, and there is no scroll indicator, so you don’t realize there’s more to the UI.
Re: Nobody designs for small iPhone devices anymore
#90Earlier quoted context omitted.
why? pride in worksmanship, perhaps... because 1% is still quite a few users for whom the experience sucks... or perhaps just plain old empathy... because not every customer can just replace their device... or... i dunno... just avoiding someone posting embarrassing screenshots of one's app looking like shit on hacker news?
How does any of that make money?
Although I would think that this type of experience would steer one away from using the software or recommending it, this eventually reducing the revenue.
But more importantly, it would weigh on my conscience as a developer and reduce the quality of my sleep, which to me is more important than money by a long shot.