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Gabe Newell on brain-computer interface technology

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Re: Gabe Newell on brain-computer interface technology

#82
post #21

Earlier quoted context omitted.

Worse yet, while the government may be banned from looking at this data intrusively. We're likely to freely give it away to a few large tech companies. Without limits on their use, their power will only continue to grow. To me the primary issue of our day at this moment, is we have no users bill of rights. We are forced to use the services of large tech companies to participate in modern life yet there are few restri…

Imagine targeting advertising based on a certain state of mind yikes

This is why I stopped using Spotify. With all the places it shares data with, it could easily "randomly" play an inspiring song right when I'm on the fence about buying something.

Re: Gabe Newell on brain-computer interface technology

#83

Earlier quoted context omitted.

Imagine targeting advertising based on a certain state of mind yikes

This is why I stopped using Spotify. With all the places it shares data with, it could easily "randomly" play an inspiring song right when I'm on the fence about buying something.

Just let the machine make you happy.

Re: Gabe Newell on brain-computer interface technology

#84
post #9

This scares me a bit. Let's say you have certain nero indicators which indicate person X may do Y . Do you we then minority report lock up people. At the same time , it's going to be amazing for people in a coma or unable to communicate. We could have a fantastic amazing world, where we effectively live forever via some type of matrix like interface.

I think the question is the maximum possible range. If it requires something that's a few centimeters (or less) away from the skull, then a government would either have to force you / make you agree to a scan, or would have to tap data generated by existing consumer devices (like they currently often do with phones/computers).

Is it theoretically plausible that this activity could be read from many feet away, or further?

Re: Gabe Newell on brain-computer interface technology

#85
post #76
post #9

This scares me a bit. Let's say you have certain nero indicators which indicate person X may do Y . Do you we then minority report lock up people. At the same time , it's going to be amazing for people in a coma or unable to communicate. We could have a fantastic amazing world, where we effectively live forever via some type of matrix like interface.

Eh, we'll have software for detecting and correcting criminal intent before the government gets its act together enough to start arresting people preemptively.

Aren't those things equivalent?

Re: Gabe Newell on brain-computer interface technology

#86
post #52
post #37

I think VR could use non-fresnel lenses and better ways to adapt your vision in the headset, ironically the DK1&2 had lenscups which now are found in zero headsets. I keep my old glasses that are smaller to be able to fit them in my vive, but that makes development inconcievable: Remove terminal/monitor glasses and put on old glasses and then the headset every time I need to test something in VR. Nope I'm not doing t…

I found out last week that there are prescription inserts for headsets. I’ve yet to get mine, but as someone who wears glasses the concept sounds awesome. https://vroptician.com/prescription-lens-inserts/valve-index...

Sure, but on the DK 1&2 I made my own lens corrections in the cups, much cheaper and future proof (what I thought, since I can move the lenses to newer headsets) and then Valve and everyone else listened to the wrong lens guy and now everyone has to buy single serving solutions for the rest of existence + get aweful god rays!?

Re: Gabe Newell on brain-computer interface technology

#87

I work at OpenBCI. It's been great getting to work with Gabe and the Valve team. Can't overstate how unique they are as partners on a project like this. Also cool to see OpenBCI (sortof) in the top 10 today :) Happy to answer any questions people have about OpenBCI https://openbci.com/

I don't know much about the tech, but I'm curious if neural networks and/or machine learning is used to process data and find connections, correlations, or...cool stuff like that? I just think machine learning is neat man, and bio tech is also very neat. The two together....super neat...haha.

I know the example they put out, a horror game that responds to your fears by reading the data you produce. Is the tech actually at a point were a dedicated team can accurately and consistently identify bio markers correlated with a fear response? Or diffrentiate between fear, anger, happiness, etc?

Has there been any research into using this tech effectively to treat anxiety/depression? Really interested in this focus once "writing" information is possible, especially with more severe mental health issues that aren't related to physical brain deterioration. But it seems (per your comments) that that's still a ways a way, haha. Would be really cool to be able to see a psychatrist and have them treat my anxiety with a few bip bops from an industrial headset, or go home with a prescription program to run once a day, that just sounds like science fiction.

Re: Gabe Newell on brain-computer interface technology

#88
post #86
post #52

Earlier quoted context omitted.

I found out last week that there are prescription inserts for headsets. I’ve yet to get mine, but as someone who wears glasses the concept sounds awesome. https://vroptician.com/prescription-lens-inserts/valve-index...

Sure, but on the DK 1&2 I made my own lens corrections in the cups, much cheaper and future proof (what I thought, since I can move the lenses to newer headsets) and then Valve and everyone else listened to the wrong lens guy and now everyone has to buy single serving solutions for the rest of existence + get aweful god rays!?

I went ahead and ordered them later that day. I had seen the custom options, but since I don't have a 3D printer/have awful eyesight, I wasn't sure it was worth the hassle of trial and error/poor fitting lenses. I am under the assumption that they will not have an effect on the visual quality, but I can update you if you are interested. I never tried the DK1/2, I've only really put time into the Vive and Index.

I think it would be neat if Valve made it so you can more easily pop the lenses in and out, allowing you to pick what you need prescription wise (and in your case fresnel vs non-fresnel). I am unsure how well that would work, since the focal distance between headsets could change.

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