> In-person encounters are crucial for establishing trust and building successful teams, according to research Sources of many counterexamples: EverQuest, World of Warcraft, Warhammer Online, Dark Age of Camelot, Rift. In all of these games numerous groups of people who have never interacted with each other in person have formed long term successful trusting teams. EverQuest in particular in its first several years r…
Every time i read about how hard it is to manage remote teams i think they have never played a mmo or been in a game clan.
Video chats short-circuit a brain function essential for trust?
81–90 of 99 posts
Re: Video chats short-circuit a brain function essential for trust?
#82My bet is a big part of the issue is webcams not being embedded in the screens. It's literally impossible to have eye contact because either you are looking at the webcam and not seeing other people, or you are looking at your screen. Many animals are very good at recognizing direct vs indirect eye contact and so I would assume the same is true for humans too.
From a paper I wrote on the downsides of using video for mediation: "The most important element of body language is eye contact. “Gaze is vital in the flow of natural communication, monitoring of feedback, regulating turn taking, and punctuating emotion. The lack of eye contact shows timidity, embarrassment, shyness, uncertainty and social awkwardness. (Edelmann and Hampson [1]).” Having a camera on top of a monitor,…
Re: Video chats short-circuit a brain function essential for trust?
#83My bet is a big part of the issue is webcams not being embedded in the screens. It's literally impossible to have eye contact because either you are looking at the webcam and not seeing other people, or you are looking at your screen. Many animals are very good at recognizing direct vs indirect eye contact and so I would assume the same is true for humans too.
Agree. The importance of eye contact cannot be overstated. I have a 43" screen. I bought a very small but generic UVC camera on AliExpress. With this I can lower the camera down on the screen without be too obtrusive while dangling on the wire. This gives a really great result even if the change is just on my end. People seems much more "present". I can only imagine how "real" it would feel if done on both ends. Befo…
Could you share you camera number/link and your setup(pc or living room, distance) ?
Re: Video chats short-circuit a brain function essential for trust?
#84Thoughts on personalizing multi-group interactions. A few years back, I worked at a big4 consulting firm. I would often fly into some 'what city is it today?' to meet with a company's team and often up to CxO in F500. Usually brought in because first few efforts internally failed hard. You can imagine meetings with engineering teams, with me starting out at 'below trust' bc it was top down. This means that even thoug…
Re: Video chats short-circuit a brain function essential for trust?
#85Earlier quoted context omitted.
What factors do you imagine would make it so that in, say, classic EverQuest people can form entirely online teams that work well together to accomplish lengthy tasks that require a high level of trust and cooperation that would not also apply to "real life" teams working to accomplish lengthy tasks that require a high level of trust and cooperation?
The stakes in video games are imaginary. Trust between real people in real life is completely different. For soldiers, athletes and even business leaders, the stakes are real and having an in-person relationship makes a difference.
Re: Video chats short-circuit a brain function essential for trust?
#86Earlier quoted context omitted.
This is a bit off-topic, but I can’t seem to use Zoom on my Ubuntu laptop with either Chrome or Firefox. As soon as I enter a call, it sucks up all the available memory until the tab, browser, or whole UI crashes. I can use jit.si or Google meetings with no problem. If anyone has any suggestions, I'd love to hear them.
I'm using Ubuntu 20.04 on my laptop and desktop. I haven't tried in the browser, but the installed app seems to work well for me on both.
Re: Video chats short-circuit a brain function essential for trust?
#87> In-person encounters are crucial for establishing trust and building successful teams, according to research Sources of many counterexamples: EverQuest, World of Warcraft, Warhammer Online, Dark Age of Camelot, Rift. In all of these games numerous groups of people who have never interacted with each other in person have formed long term successful trusting teams. EverQuest in particular in its first several years r…
Re: Video chats short-circuit a brain function essential for trust?
#88I wonder how much of this is 2D/3D and a feeling of “presence.” Anecdotally, I’ve been playing various games in VR with friends & family and it just feels so much more like I’m there. I’d be interested to see research on building trust in virtual 3D environments vs. 2D video chat. Also, the email vs. in-person donation research didn’t make sense to me. Of course someone that asks you for a donation in-person will get…
Re: Video chats short-circuit a brain function essential for trust?
#89> In-person encounters are crucial for establishing trust and building successful teams, according to research Sources of many counterexamples: EverQuest, World of Warcraft, Warhammer Online, Dark Age of Camelot, Rift. In all of these games numerous groups of people who have never interacted with each other in person have formed long term successful trusting teams. EverQuest in particular in its first several years r…
Every time i read about how hard it is to manage remote teams i think they have never played a mmo or been in a game clan.
Re: Video chats short-circuit a brain function essential for trust?
#90My bet is a big part of the issue is webcams not being embedded in the screens. It's literally impossible to have eye contact because either you are looking at the webcam and not seeing other people, or you are looking at your screen. Many animals are very good at recognizing direct vs indirect eye contact and so I would assume the same is true for humans too.