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Warcraft 3: Remastered Will Work with Old Custom Maps

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Re: Warcraft 3: Remastered Will Work with Old Custom Maps

#81
Very very cool, though I remain a bit sad about the lack of love from Bliz to Warcraft 2. :(

Previously they said they weren't interested in any remasters because they didn't think anyone would play it.

It's a nice simple RTS game. We wouldn't be where we're at now in the genre without it!

Re: Warcraft 3: Remastered Will Work with Old Custom Maps

#82
post #60

I feel torn in so many dimensions. On the one hand, one of the greatest games of all time gets remade. And I feel humbled that we're able to make giants over decades — Star Trek, Cobol, Warcraft have my respect. But on the other hand, it also speaks of a dire lack of creativity as we speak, or boldness, maybe both. The general trend of remakes is also about fixing problems we too often created for ourselves in the fi…

I'm in the exact same boat. I feel like the game industry has made this really distasteful shift, of the big AAA companies just adding shoe-shine on existing projects -- whether that's servicing a SaaS like League of Legends or World of WarCraft, or doing remake after remake of Age of Empires, Homeworld, StarCraft, Final Fantasy, etc, while leaving all the innovation and creativity to be explored at the expense of in…

The bigger the budget the smaller the risk taken. This is pretty natural. AAA studios don't take risk because budgets have ballooned so much. The team that made Warcraft 3 would be considered a "medium sized AA team" roughly akin to Dauntless today.

Re: Warcraft 3: Remastered Will Work with Old Custom Maps

#84
post #60

I feel torn in so many dimensions. On the one hand, one of the greatest games of all time gets remade. And I feel humbled that we're able to make giants over decades — Star Trek, Cobol, Warcraft have my respect. But on the other hand, it also speaks of a dire lack of creativity as we speak, or boldness, maybe both. The general trend of remakes is also about fixing problems we too often created for ourselves in the fi…

Eh my friends and I generally don’t have the time/patience to get good at a new RTS, so its hard to get everyone excited for one, but we have been thoroughly enjoying revisiting Starcraft 1 with the remaster, and it’s something we all know how to play. So this is one of the cases where I think it’s warranted (especially since it brings higher res and aspect ratio support in that case, unsure if WC3 needs it).

Re: Warcraft 3: Remastered Will Work with Old Custom Maps

#85
post #6

Unfortunately I doubt it will still have LAN. A sorely missed feature that makes a game really feel like it's yours after purchase rather than just on lease until the servers shut down. I'd be happily corrected about this though.

SC Remastered has a LAN mode, we used it earlier this week. So there’s some hope, at least.

Re: Warcraft 3: Remastered Will Work with Old Custom Maps

#86
post #17

I was the QA Lead for Grapics on WarCraft3. This was Blizzards first 3D game and the early engine was very error prone but with the meticulous attention to detail and the sheer amount of time we spent polishing. This game turned out flawless for its time. Early on there were many models that would glitch and there was a massive artifact issue that would happen in multiplayer games. I’m sure the developers found it ve…

I've played the first retail release version of WarCraft3 and it was indeed flawless, I haven't noticed a single glitch. But I have never tried the multiplayer mode. Cool thing was it played nicely on my Pentium-II with a Matrox G550 video card which is famous for being great at 2D an very bad at 3D graphics.

Was going to say something similar - but thinking about it, games from that time just didn't have many glitches. I don't know if games are just so much more complex now, or there was extra love and attention back then?

Re: Warcraft 3: Remastered Will Work with Old Custom Maps

#87
post #60

I feel torn in so many dimensions. On the one hand, one of the greatest games of all time gets remade. And I feel humbled that we're able to make giants over decades — Star Trek, Cobol, Warcraft have my respect. But on the other hand, it also speaks of a dire lack of creativity as we speak, or boldness, maybe both. The general trend of remakes is also about fixing problems we too often created for ourselves in the fi…

I think we’ve seen this with films as well; everything’s a remake, a sequel, or at best based on an already successful property from another medium. I’ve always assumed it’s a risk thing; as the budgets and visual expectations for games and films have skyrocketed, risk aversion has increased (if you’re spending a few hundred million, it MUST sell) and the victim is design for games, and storytelling for both.

Re: Warcraft 3: Remastered Will Work with Old Custom Maps

#88

I Still have all my original copies of all my blizzard games with CD keys from the original Warcraft and diablo up to Warcraft 3. I enjoyed Warcraft 3 but I always liked 2 and its exapansions better. I wasn't a big fan of the the expanded RPG elements and to be honest i never really liked the way the story went. I also never got into WoW so I was kind of sad to see the franchise change so drastically after and still…

Replying here because you mentioned WarCraft 2.

For whatever reason, while I love watching others play 3D MMORPG, I personally prefer to play 2D or 2.5D (Diablo 2, Dungeon Keeper, old school FF Tactics).

Re: Warcraft 3: Remastered Will Work with Old Custom Maps

#89
post #6

Unfortunately I doubt it will still have LAN. A sorely missed feature that makes a game really feel like it's yours after purchase rather than just on lease until the servers shut down. I'd be happily corrected about this though.

It's kinda strange that the LAN feature keeps not being added to new games, since setting up a LAN nowadays is super easy compared to the late 90s.

Well, the old games are still around and still fun. Also, there's open-source games, which generally do multiplayer via LAN only.

At my last LAN party, we were six people in a room without internet connection [1]. I brought a bunch of open-source games and ZIP archives of classic games with No-CD patches and put them on a plain HTTP server for distribution. We mostly played WC3 (with the original Dota map) and Widelands (a Settlers 2 clone), but everyone's favorite was Empty Epsilon (the OSS clone of Star Trek Bridge Simulator).

[1] #Neuland :)

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