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Shenmue's Much-Hated Forklifts Feel Revolutionary Today

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Re: Shenmue's Much-Hated Forklifts Feel Revolutionary Today

#81
post #54
post #43

Earlier quoted context omitted.

You're probably right. Over time I conflate the concepts found in games like Skool Daze, Make a Chip, My Name is Uncle Groucho, Software Star, Grand National and suchlike that brought together semi-prosaic simulation tasks with a startling self-awareness.

TLL was way ahead of its time, IMHO. Fast forward 10 years and Desert Strike is a hit on the Megadrive! I can vaguely remember proper flightsims on the Speccy (one required a lens-lock! remember those?) :) This is going to bug me now - I'm going to be sat here all evening trying to think up games from back in the day!

> (one required a lens-lock! remember those?) :) This is going to bug me now

That would probably be Tomahawk by Digital Integration

Hmm, ACE - Air Combat Emulator was apparently lenslok'ed too.

Re: Shenmue's Much-Hated Forklifts Feel Revolutionary Today

#82
post #79
post #35

Earlier quoted context omitted.

I was wracking my brain trying to think of early '80s job-simulator games, mostly because there aren't many at all. I'm not sure that I'd class Trashman, Paperboy or Tapper (fond of all 3 btw) as job-simulators. Other than driving and flightsims, I can't think of any from the early '80s :) Late '80s perhaps.

Right, the 3 you mention are largely mechanically identical to shooters. Earliest thing I can think of that is even close is Alter Ego which was '86, though I'm sure there are some job-simulator games in basic code in a magazine somewhere. Somewhat off-topic, but searching for something older than Alter Ego turned up "Little Computer People" which Wikipedia lists as the Ur-example of "life simulation" and looks a lot…

Yeah, the 3 mentioned are listed in the link in the article. Agree about Little Computer People. As a speccy owner, I can vaguely remember being envious at the time!
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