Earlier quoted context omitted.
If anyone has the resources and technical expertise to make it work, it'd be Google.
I don't have much hope. Hangouts is still rarely a flawless experience whether due to software or connection issues.
Google gets into game streaming with Project Stream
81–90 of 117 posts
Re: Google gets into game streaming with Project Stream
#82Have you checked out my company https://parsecgaming.com ? We offer this but also the ability to connect to your own computer and invite your friends to connect to your computer too.
It was all-in-all easy, fast, and worked which is becoming more and more rare imo.
Re: Google gets into game streaming with Project Stream
#83Earlier quoted context omitted.
I've been using Parsec to stream games from my Windows PC to an Raspberry Pi connected to my TV. It's really cool!
Sounds like basically a home-brew Steam Link, any pointers on more information about how it's hooked together? I rather enjoy my Steam Links, although I'm not sure how much traction they really got - not too long back I picked up a couple more on sale for like $10 a pop...
Re: Google gets into game streaming with Project Stream
#84Earlier quoted context omitted.
Sounds like basically a home-brew Steam Link, any pointers on more information about how it's hooked together? I rather enjoy my Steam Links, although I'm not sure how much traction they really got - not too long back I picked up a couple more on sale for like $10 a pop...
I think Valve might be moving to a software Steam Link instead of the physical box. You can download the software, also called Steam Link, on Android devices. I think you can also install it on some smart TVs, but I'm not sure.
Re: Google gets into game streaming with Project Stream
#85Re: Google gets into game streaming with Project Stream
#86And if something goes wrong, I can expect absolutely zero tech support?
And I'll lose access to all my games in 11 months when Google kills it?
And it'll post my Achievements and owned games to my Google+ account automatically and try to make it Social?
And if I get banned from the games stuff for some reason, I'll lose my other Google accounts like Gmail, since they're all linked?
With all that value-add and free extra latency, I basically HAVE TO sign up! What a deal!
Re: Google gets into game streaming with Project Stream
#87Earlier quoted context omitted.
These are the sorts of projects that make sense to me for Google to be playing around with. Namely, they are highly experimental and pushing what might even be possible, but have the potential to (especially if Google shows success) suddenly boom into a large market since games have a high demand. It also makes sense for Google to push for this sort of usage since it's more data going through pipes. Data they can ana…
Those long-term solved projects can be sold to other companies as part of GSuite.
Re: Google gets into game streaming with Project Stream
#88I've used various game streaming services and have found parsec[0] to be the best in this domain. Their service prioritizes latency above all else and it performs well though there's alot of artifacts. It runs on top of amazon services so server placement is a non issue. [0]: https://parsecgaming.com/
The idea of Parsec is that a machine you own is rendering and uploading a game that you also own. Google seems to be playing around with the idea of games as a service, where they render a game you don't own on a machine you don't own, and let you play it for presumably a monthly subscription.
Re: Google gets into game streaming with Project Stream
#89Does this mean I'll now need a Steam, Uplay, and Google account all simultaneously logged in to play an offline game by myself? And if something goes wrong, I can expect absolutely zero tech support? And I'll lose access to all my games in 11 months when Google kills it? And it'll post my Achievements and owned games to my Google+ account automatically and try to make it Social? And if I get banned from the games stu…
Re: Google gets into game streaming with Project Stream
#90Does this mean I'll now need a Steam, Uplay, and Google account all simultaneously logged in to play an offline game by myself? And if something goes wrong, I can expect absolutely zero tech support? And I'll lose access to all my games in 11 months when Google kills it? And it'll post my Achievements and owned games to my Google+ account automatically and try to make it Social? And if I get banned from the games stu…