Earlier quoted context omitted.
Have you given thought on how to solve the "unwanted console" problem? For example if you run a .py file (Python) under Windows then you get a console. That is fine for command line stuff, but beyond annoying if the file displays as a gui. So there are now two Python binaries - python.exe and pythonw.exe. The only difference is the latter ensures no console appears. Also good luck if the script printed a help message…
Technically, any executable that's compiled as a commandline application is going to get a console allocated for it, no matter what on Windows. I don't believe that's something we can fix retroactively unfortunately, that's just a part of how things have to be. Now, I believe that python could have python.exe compiled as a win32 application, then call AllocateConsole as soon as the script called print() or something.…
So, if someone wants to make a "dual-mode" app that works as a win32-subsystem app when launched from Explorer and a console-subsystem app when launched from a console, they have to choose between two bad options. They can make their app a console-subsystem app, which means a console will always briefly appear on screen when the app is started (no matter how quickly the app calls FreeConsole(),) or they can make their app a GUI-subsystem app (that opportunistically calls AttachConsole(),) which behaves sub-optimally in cmd.exe.
Maybe the solution is to add a flag (in the .manifest file?) that makes the console initially hidden for a console-subsystem app. That would prevent the brief appearance of a console window when launching a console-subsystem app from Explorer. Then there would be no need for pythonw.exe and python.exe could show the console window only after a message is printed.