Earlier quoted context omitted.
Can you be more specific ? While teaching my children to play m:tg I had the same impression as you describe, but I wasn't exactly sure what aspects I was missing ...
Generally speaking, the cheap decks people start the game with aren't very interesting to pilot. They don't have enough removal, which is one of the primary ways players interact with their opponent's board. They definitely don't have boardwipes, which means just playing the best creature in hand each turn is usually the right play. They typically don't have much card selection. And most complexity is concentrated at…
Or is it still the same ?