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GIMP development - What’s the point?

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Re: GIMP development - What’s the point?

#81
post #44

Sorry to say I don't think GIMP is the best example of a great FLOSS project. Many other projects are very competitive (or better) than commercial options but GIMP is not even close. They just released support for 16bit/32bit/c color last year which is needed for so many scenarios. The unified transform tool mentioned as a highlight is really a pretty simple thing to code. They are 5-10 years behind what you get in P…

Edit: [Deleted] I'm sorry, but I don't find the tool intuitive. I ran into issues using it. I installed fresh copy and tried steps commenters suggested and it worked well. However this was not my experience a mere two days ago.

Shift-C.

Re: GIMP development - What’s the point?

#83
I was quite surprised to see such callous and scathing remarks.

GIMP is inadequate for publishing and apparently lacks certain features of the wondrous marvel that is Photoshop. However, most of the functionality that was there in Photoshop 6 is implemented reasonably well in GIMP. And that, a few might disagree but still, is all that is needed for most of the work. I could see folks complaining that they couldn't trim an image even after 30 minutes, maybe they should try plugging in the mouse first.

What I have successfully used GIMP at home for:- 1. Touching up photos for matrimonial sites. (For the uninitiated, this is the first part of the elaborate song-and-dance sequence enacted before getting blissfully wed to a stranger) 2. Desktop UI icons for open source projects. 3. Cleaning up documents. adding a signature etc - work that saves a round of scanning

I really do appreciate the work behind GIMP.

Re: GIMP development - What’s the point?

#84
post #44

Sorry to say I don't think GIMP is the best example of a great FLOSS project. Many other projects are very competitive (or better) than commercial options but GIMP is not even close. They just released support for 16bit/32bit/c color last year which is needed for so many scenarios. The unified transform tool mentioned as a highlight is really a pretty simple thing to code. They are 5-10 years behind what you get in P…

Edit: [Deleted] I'm sorry, but I don't find the tool intuitive. I ran into issues using it. I installed fresh copy and tried steps commenters suggested and it worked well. However this was not my experience a mere two days ago.

Agree! The discoverabilty UI in gimp is horrible, it's like the first time you accidentally ended up in Vi and didn't know how to even do basic shit like writing text or closing the application.

For basic image editing just use Pinta on linux and Paint.net on windows. Unless you are a professional designer they will cover 99% of your use cases.

Re: GIMP development - What’s the point?

#85

People whining about GIMP not being as good as PS don't appreciate what life was like on Linux before GIMP existed, or how primitive GIMP was when it first came out. GIMP has advanced leaps and bound over what it once was. I remember for ages PS fans were complaining about how GIMP had a multiple window layout, and how unnecessarily complex that was, and they wanted a single window layout. So the volunteers who work…

For professional use, how does modern GIMP compare to modern PS?

It doesn't. GIMP's support for nondestructive editing is very primitive, which might be the biggest issue. In terms of tools PS is far more comprehensive and flexible.

GIMP is more like Paint.NET than Photoshop.

Re: GIMP development - What’s the point?

#86
post #56

Earlier quoted context omitted.

> There are many examples of complex professional systems that prove a decent UX is still possible ...and Adobe PS is not one of them! People tolerate its UX/I because the functionality is unequaled and, after you commit to visual and muscle-memory all the shortcuts and locations of commands and options, you can be extremely productive despite the UX/I. Also, people coming from the "physical arts" category are kind o…

Totally agree PS has its own UX issues. My personal favorite: different key combinations for the first time you undo and the second time you undo.

…That's actually one of the things I like about Photoshop—you can just press Ctrl-Z repeatedly to look at before/after a change. Sure it's odd, but there's a reason it's the way it is.

Re: GIMP development - What’s the point?

#87
post #16

Earlier quoted context omitted.

I use Krita, except for a time when it had issues with my graphics tablet and I switched to Gimp. I think Krita is the proof that there's no good reason for Gimp to be as unusable as it is: Krita is free, has all the features I've ever felt the desire to try in an image editor and more (though I probably wouldn't bother loading up a GUI just to convert an SVG to a GIF), has the missing colourspace support, is exceedi…

I agree. Krita feels so much more intuitive to get into than GIMP. The current 3.0 version feels very buggy on my Mac (osx 10.11.6) though (and the older versions do not like my tablet).

Krita and GIMP are two different tools.

GIMP sort of fits the PS replacement

Krita is a painting program - Corel Paint

I love Krita but I liked it when it was more of a rasta editor before the remake into a painting program also. I support every kick starter Krita has made.

Re: GIMP development - What’s the point?

#88
post #81
post #44

Earlier quoted context omitted.

Edit: [Deleted] I'm sorry, but I don't find the tool intuitive. I ran into issues using it. I installed fresh copy and tried steps commenters suggested and it worked well. However this was not my experience a mere two days ago.

Shift-C.

Shift-C is only intuitive if you know the actual short cut. So how do you find out about it? Google.

Re: GIMP development - What’s the point?

#89

Earlier quoted context omitted.

You can use the separate plugin to convert RBG to CMYK in GIMP. Not as good as Photoshop obviously, but I've made print ready images with it.

I doubt there are many people in the world who can tell the difference between a print printed from RGB vs CMYK. Maybe a few extremely good print professionals with perfect vision and a $4000+ monitor. I've printed gallery quality prints from sRGB (online and at home), and nobody gives a crap.

When you have to print thousands of leaflets for a client using that client's corporate colors and, after printing, it turns out that the artwork was in RGB and the colors are not exactly those the client wanted[0], yes, you notice it. And the client always gives a crap.

Of course no one cares if you print something for your house or a friend and the color is slightly off. But in some industries something like that can cost you a big client and a lot of money.

[0] The difference can be quite dramatic, even without a professional monitor.

Re: GIMP development - What’s the point?

#90

Earlier quoted context omitted.

Exactly. I found myself using GIMP for exactly those "quick" scenarios because PS, especially before CS6, was just bulky and overcomplicated. GIMP: Roughly select something, zoom in to make it pixel-perfect, see the size of the selection in the bottom left, and just drag until it fits your need. PS? Roughly select something. Figure out the size of the selection. Zoom in. Dig into the menu.. Transform selection? Adjus…

Complaining about php is like complaining about an axe: Yes, it might hurt incompetent people but the people who master it have a truly nifty tool at their disposal.

Complaining about PHP is sanity of someone who learned more than one language.
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